Like in all games of this type, unit masses are not the way to win. Each player commands a space ship (one of five types without the DLCs) which is best compared to the heroes of fantasy-based Defense of the Ancients variants. The player can choose four skills out of a skill pool divided into offensive (e.g. rockets), defensive (e.g. shields) and supportive (e.g. regeneration) skills. The ships earn experience points and upgrades after matches which are used to improve (and individualize) the ship. There are also match-specific upgrades which are purchased with research points (generated by research centers). The key to success is a ship development and skill set which matches the ship class and the own playing style. Also important is the maneuvering of the ship; the player needs to regard speed, turning circle, braking distance and sometimes gravity. Despite the space setting, the game is played on a two-dimensional map.
MobyGames was killed by GameFly (89453)