Troy Denning wrote a novel called "The Oath of Stonekeep" that is set in the game's universe. It was published in 1999 and was supposed to take place between events pictured in Stonekeep and it's (later cancelled) sequel, a time span of "thousands of years", as the publisher says. There is a clear indication on the book's back cover that the publishers were sure that Stonekeep II will be published for certain.
Unused, brand-new books can still be found available for purchase on the internet. Add
Counting platform shifts, production and development delays, Stonekeep was almost 7 years in development. Add
Did You Know?
The game's infamous "Wahookah Bug" puzzled Interplay's designers up until the end. It was supposed to be fixed in every updated release, but somehow it never quite was. The problem is that Wahookah, an NPC, is supposed to appear each time you arrive at a certain square. You then give him various items in exchange for clues. The following was included in README.TXT with the latest patch to the game from Interplay... they just gave up:
Wahooka on 2nd level of Stonekeep appears only once. The fix for this would invalidate save games so if Wahookah only appears once for you, here are the clues that he gives you:
Watch out for traps! The Shamans of the Throgs set many of them around here hoping to stick a couple of dwarves.
Search the sewers below for the keys to the Underlands.
To succeed in your quest, you must find all nine of the Orbs.
The game included a cloth-bound novella entitled Thera Awakening, written by Steve Jackson and David Pulver (you'll notice they were credited in the actual game in the "Special Thanks to" section). Here are the book's credits: