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Stop the Express

Genre
Perspective
Theme
MobyRank MobyScore
Commodore 64
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...
MSX
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...
ZX Spectrum
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4.1
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Description

The ITA Express is under the control of the vicious Redmen, and cannot be allowed to continue its momentum. This is where you come in as a Security Guard, as you start on top of the final carriage of the train and must walk across it, jumping over the gaps, to reach the front. Redmen must be kicked into oblivion with a precise contact before they can throw you off the train; they will also throw knives, which must be ducked.

You can turn the tables thanks to the Snakebird, which will pick you up if you jump into it, and allow you to drop on top of a Redman. You have a limited amount of time to reach the front, indicated by the ground moving backwards as the train moves forwards. In the second part of the game you are inside the train, trying to survive long enough for the whole thing to begin again with increased difficulty.

Screenshots

Stop the Express MSX Credits screen
Stop the Express MSX Congratulations you reached the front of the train with the key to switch of the engine.
Stop the Express Commodore 64 Storming the train.
Stop the Express MSX The second stage.

Alternate Titles

  • "Bousou Tokkyuu Sos" -- Japanese title

User Reviews

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The Press Says

Sinclair User ZX Spectrum Aug, 1984 8 out of 10 80

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Trivia

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Contributed to by Martin Smith (63162) and koffiepad (10041)