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Atari ST
Commodore 64
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Stormbringer is the fourth and final game to star Magic Knight, and the only one to make it onto 16-bit systems. Magic Knight must meet with his alter-ego, the Off-White Knight, by reaching his castle hideout - which means clearing 64 screens of adventure.

As with the rest of the series, the game uses a largely visual system, in which a press of the fire button calls up a menu of options, such as 'examine', 'pick up' or 'cast spell. Selecting these calls up a sub-menu to choose what should be examined or thrown, which objects to combine, which spells to cast, and so on. The objects to be used include a chicken, a disguise, and eggs. One new feature is that bolts of lightning are fired down at Magic Knight from the sky, and these must be avoided.


Stormbringer Atari ST Action menu
Stormbringer Amstrad CPC I guess that's the storm that was brought.
Stormbringer Amstrad CPC Hmm. I wonder what this spell does?
Stormbringer Atari ST Looking at objects

Alternate Titles

  • "Stormbringer ST" -- Atari ST title

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Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Jul, 1987 10 out of 10 100
Zzap! Commodore 64 Jul, 1988 70 out of 100 70


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Contributed to by airshark (3854), B.L. Stryker (20702) and Martin Smith (63030)