User Reviews

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Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
MSX Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...

Critic Reviews

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Amstrad CPCASM (Aktueller Software Markt) (Apr, 1986)
Eines der besten Spiele für den Schneider-Computer? Sorcery, das ist wohl unbestritten. Woher das Spiel stammt? Aus dem Hause Virgin Games, das wissen sicher die meisten Computer-Freaks. Und nun präsentiert VIRGIN GAMES gleich noch ein Super-Programm: STRANGE LOOP. Das Spiel, das auf der Commodore-und der Spectrum-Maschine inzwischen schon zu einem Klassiker avancierte, wird nun auch den Schneider-Freunden angeboten. Großartige Grafik, solider Sound und interessante Handlung machen das Spiel wirklich sehenswert.
Amstrad CPCAmstrad Action (Jan, 1986)
Following on from their classic Sorcery this is another tremendous game giving excellent graphic action and mindbending puzzles in just the right mix.
Amstrad CPCAmtix! (Jan, 1986)
Would have approached perfection if there had been a little more to do.
Amstrad CPCComputer and Video Games (CVG) (Mar, 1986)
If you got an Amstrad for Christmas then Strangeloop is the ideal game to rush out and buy with your Christmas cash. You won't want to play ANY other game for months!
ZX SpectrumSinclair User (Nov, 1984)
Strangeloop is more than likely to be one of the biggest selling games at Christmas and may make as large an impact on the market as any game from Software Projects or Ultimate. For the first time in its short life Virgin Games has a winner on its hands.
ZX SpectrumCrash! (Oct, 1984)
Strangeloop has a wonderful loading screen which appears very quickly because of the ‘Flash Load’ system. When you start to play the game you’ll find it hard to describe because it’s not a platform game and it’s not really an arcade adventure as such. It’s a — well, I’ll let you decide. Even though it’s a baffling game at first, it’s very good and smooth and the sound is good too. This game is certainly fun to play and addictive if somewhat difficult to understand at times. It’s sure to be a hit with almost anyone. All in all, a great program and a turn about from the people who brought you Yomp!
Commodore 64Zzap! (Jul, 1985)
Despite its slightly dated feel I still enjoyed the exploring and blasting of this aardvark. It certainly matches the complexity and size of other recent games and provided plenty of challenge. I also enjoyed some of the funny and weird touches, except for Marvin who depressed me no-end.
ZX SpectrumTilt (May, 1985)
Un bon jeu d'action, aux graphismes corrects.