User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 5 3.4
Amstrad CPC Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 6 3.6
DOS Awaiting 5 votes...
Combined User Score 11 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Bad Cat is an imaginative package which scores highly in the sound and graphics departments but is sometimes a little frustrating to play because of the rather bewildering set of joystick controls used in different parts of the game. Apart from this one niggle, Bad Cat is entertaining and, in parts, quite challenging.
80
Atari STAtari ST User (Mar, 1988)
The final event is a duel between Bad Cat and a mean-looking bulldog. Standing at either end of a bowling alley, they launch balls at each other. Each time you are hit, you have to walk to the bar and drink a pint of beer - and the more you drink, the less coordinated you become. The graphics used are of a high standard, the events original and the sound is superb.
66
The game consists of four levels and can be played by a maximum of four people (turns alternate). It's a positioning game for some of the levels as you try to cross an assault course and a timing game for the rest as you try to knock your opponent over with bowling balls or leap from pads located in a swimming pool to hit overhead symbols. Cute graphics, adequate sound and moderately addictive gameplay make for a game with a higher novelty value than compulsion factor.
62
Atari STHappy Computer (Sep, 1987)
Bad Cat hinterläßt gute und schlechte Eindrücke. Technisch (Grafik und Sound) ist das Programm voll in Ordnung, spielerisch dagegen zeigt es einige Nachlässigkeiten. Die Steuerung ist teilweise zu kompliziert, um in Ruhe spielen zu können – stets ist volle Konzentration gefragt, was bei einem Spiel in fröhlicher Runde wohl nicht zu erwarten ist. Somit bleibt Bad Cat hinter Spitzenspielen zurück.
35
Atari STThe Games Machine (UK) (Jun, 1988)
Graphics and sound are fine, but the action is frustrating due to the need to be pixel perfect - should a mistake be made the event has to be tackled from the very beginning. Full marks, however, for the wonderful - but eventually hair-tearing - sound FX.