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The game of ten-pin bowling sees players attempt to knock down an arrangement of 10 pins in a triangular shape, by bowling a ball down a gutter-lined path. You have two shots, and score for how many you knock down on each bowl. As a reward for knocking down all ten pins, you will also get the score from your next bowl doubled if this took 2 shots (known as a 'spare'), or your next two bowls if it took 2 shots (known as a 'Strike').

In this implementation, you can play in one of 8 different settings, including a tropical island, ancient Egypt or on a pirate ship. There are 8 different AI players, each with varied appearance and reaction, and variable bowling ability. A range of playing modes including Tournament Play, Skins and practice are featured. Controls are designed to be easy to use, and ball reactions incorporate physics, ball friction and delivery style.


Strike Force Bowling PlayStation 2 Bowling is a three stage affair. This is the first stage, L1/R1 adjust the spin of the ball while CIRCLE brings up the ball selection screen
Strike Force Bowling PlayStation 2 The Western setting uses whisky bottles as pins<br>With each location the music, the style of text, and the pins vary
Strike Force Bowling PlayStation 2 Only eight characters are allowed when creating a new character, this one's based on the supplied bowler 'Bambi'<br>Here we are about to bowl on the moon.
Strike Force Bowling PlayStation 2 Skins: Playing a skins match in the temple garden setting against two AI opponents. It soon becomes very expensive

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Critic Reviews

Game Chronicles PlayStation 2 Jun 09, 2004 7 out of 10 70
GameZone Xbox May 07, 2004 6.5 out of 10 65
Worth Playing Xbox Jun 06, 2004 6 out of 10 60
Game Freaks 365 Xbox Apr 20, 2004 5.4 out of 10 54
GameSpot GameCube Jun 03, 2005 5.2 out of 10 52
GameSpot Xbox May 28, 2004 5.2 out of 10 52
GameSpot PlayStation 2 May 28, 2004 5.2 out of 10 52
Game Informer Magazine PlayStation 2 Jul, 2004 5 out of 10 50
IGN PlayStation 2 Apr 29, 2004 4 out of 10 40
Worth Playing PlayStation 2 Jun 18, 2004 3.5 out of 10 35


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Contributed to by Sciere (381411) and Alex Shatsky (34)