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Rod Hyde was always determined to produce the most realistic and advanced flight simulations ever, and this early attempt at recreating the Harrier is an example of that. There are 3 skill levels, as well as two practice modes - one for the rudiments of flight and the other for combat. The action-centered nature of the title means that it can be seen as an advanced shoot 'em up rather than a pukka flight simulator.

Acquiring a lock on enemy planes and tanks is made easier by the advanced targeting technology of the planes, and escaping enemy fire is aided by the vectored thrust system. Shooting out the tanks clears ground space to set up your own bases, which must then be defended. VTOL (vertical take-off and landing) is correctly implemented, although more traditional horizontal take-offs should be used when space permits. The full range of weapons are provided; experience will tell you which to use in which situations, based on enemy volume and range.


Strike Force Harrier Atari ST Might need to move up
Strike Force Harrier MSX Two enemy planes sighted (MSX2)
Strike Force Harrier ZX Spectrum Ready to take off
Strike Force Harrier MSX High ground (MSX1)

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Alternate Titles

  • "V/Stol Fighter" -- Japanese title
  • "Harrier Flight Simulator" -- Used on Amiga Workbench loading screen

Part of the Following Group

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Critic Reviews

Amtix! Amstrad CPC Apr, 1986 90 out of 100 90
ASM (Aktueller Software Markt) Commodore 64 Oct, 1986 8.75 out of 10 88
Computer Gamer ZX Spectrum Jan, 1987 80 out of 100 80
ST Action Atari ST Jul, 1988 73 out of 100 73
Zzap! Commodore 64 Nov, 1986 68 out of 100 68
The Games Machine (UK) Amiga May, 1988 67 out of 100 67
Happy Computer Atari ST 1987 63 out of 100 63
ACE (Advanced Computer Entertainment) Amiga Feb, 1988 6 out of 10 60
ACE (Advanced Computer Entertainment) ZX Spectrum Feb, 1988 6 out of 10 60
Computer and Video Games (CVG) Amiga Apr, 1988 6 out of 10 60


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Contributed to by Rola (8309), Kabushi (194127), Martin Smith (66762) and Игги Друге (46468)