User Reviews

A good construction set bundled with a good stand-alone game DOS Droog (523)
The Original RPG Maker Commodore 64 phimseto (77)
A fun little diversion, with a good bit of potential. DOS Mirrorshades2k (282)

Our Users Say

Platform Votes Score
Amiga Awaiting 5 votes...
Apple II Awaiting 5 votes...
Commodore 64 7 3.6
DOS 13 3.3
Combined User Score 20 3.4


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
24
Commodore 64Zzap! (Nov, 1985)
I really could not believe my poor old eyes with this one. Compared with programs already available for writing your own adventures, the Adventure Construction Set can only be viewed as a waste of time and money.
 
Apple IIComputer Gaming World (CGW) (Feb, 1989)
The major drawback to ACS is that, even for a simple project, it can become a very time-consuming process to create a game. The world map has to be made, followed by the regions (which contain the rooms), the rooms themselves (complete with resident beings, goodies, and so on). Then, to edit existing items or create new ones adds even more time to the effort. To somewhat get around this, you can partially construct a game and have ACS finish it. Thus, while you may know some of the game, the rest will come as a surprise. It is also possible to have ACS construct a completely new game from scratch by specifying the type of game and difficulty desired and letting ACS do all the work.
 
The major drawback to ACS is that, even for a simple project, it can become a very time-consuming process to create a game. The world map has to be made, followed by the regions (which contain the rooms), the rooms themselves (complete with resident beings, goodies, and so on). Then, to edit existing items or create new ones adds even more time to the effort. To somewhat get around this, you can partially construct a game and have ACS finish it. Thus, while you may know some of the game, the rest will come as a surprise. It is also possible to have ACS construct a completely new game from scratch by specifying the type of game and difficulty desired and letting ACS do all the work.
 
Commodore 64Happy Computer (Apr, 1985)
Das „Adventure Construction Set“ ist weder ein absoluter Hit noch ein völliger Reinfall. Vom Blindkauf dieses Programms ist auf jeden Fall abzuraten. Wer bei einer Begutachtung im Fachgeschäft von der trägen Joystick-Abtrage und dem schwachen Scrolling nicht abgeschreckt wird, erhält ein sehr komplexes Programm.