Viewing Release: All Amiga Amstrad CPC Atari ST Commodore 64 DOS Lynx ZX Spectrum

Amiga Screenshots

[Title screen]

Title screen

[Credits]

Credits

[Difficulty selection]

Difficulty selection

[Level description]

Level description

[The race begins]

The race begins

[Maintain full speed by "leaning" into curves]

Maintain full speed by "leaning" into curves

[Touch stars to get a bonus at the end of the race]

Touch stars to get a bonus at the end of the race

[Destroy various obstacles with the laser]

Destroy various obstacles with the laser

[Finish]

Finish

[Score calculation]

Score calculation


Atari ST Screenshots

[Title screen]

Title screen

[Credits]

Credits

[Level selection screen]

Level selection screen

[Collecting stars]

Collecting stars

[With high enough speed I can travel on the walls]

With high enough speed I can travel on the walls

[Level complete]

Level complete

[A little more difficult level]

A little more difficult level

[Firing at an opponent]

Firing at an opponent

[Game over]

Game over

[I got a high score]

I got a high score


Commodore 64 Screenshots

[Title screen]

Title screen

[The game's story]

The game's story

[Select level]

Select level

[First track]

First track

[In a tunnel on track 1]

In a tunnel on track 1

[Finish line of track 1]

Finish line of track 1

[Firing your lasers]

Firing your lasers

[Enemies in the tunnel]

Enemies in the tunnel

[Firing the shockwave]

Firing the shockwave

[After the booster bonus track, I qualified for the "Booster Bunch"]

After the booster bonus track, I qualified for the "Booster Bunch"


DOS Screenshots

[Title screen (VGA)]

Title screen (VGA)

[An overview of the track (VGA)]

An overview of the track (VGA)

[A game in progress (VGA)]

A game in progress (VGA)

[Racing through a tunnel (VGA)]

Racing through a tunnel (VGA)

[Closing in on an enemy (VGA)]

Closing in on an enemy (VGA)

[Title screen (EGA)]

Title screen (EGA)

[Nearing the end of a tunnel (EGA)]

Nearing the end of a tunnel (EGA)

[Incoming bad guys! (EGA)]

Incoming bad guys! (EGA)

[Title screen (CGA)]

Title screen (CGA)

[Racing... (CGA)]

Racing... (CGA)

[Racing through a tunnel (CGA)]

Racing through a tunnel (CGA)

[Title screen (Hercules Monochrome)]

Title screen (Hercules Monochrome)

[Select a level (Hercules Monochrome)]

Select a level (Hercules Monochrome)

[Racing... (Hercules Monochrome)]

Racing... (Hercules Monochrome)

[Nearing a tunnel (Hercules Monochrome)]

Nearing a tunnel (Hercules Monochrome)


Lynx Screenshots

[Title screen]

Title screen

[Intro explanation]

Intro explanation

[Chooce a higher starting point for more risk -- and more reward]

Chooce a higher starting point for more risk -- and more reward

[Intro - getting encased into your runner]

Intro - getting encased into your runner

[Track/level description has much useful info, such as tips on how to play the track and general gameplay hints.]

Track/level description has much useful info, such as tips on how to play the track and general gameplay hints.

[Hitting a boost pad greatly accelerates you and turns your runner transparent.  You can't collide with obstacles at such a high speed.]

Hitting a boost pad greatly accelerates you and turns your runner transparent. You can't collide with obstacles at such a high speed.

[More helpful information]

More helpful information

[Watch out for crazy mag cycles that slam you from behind]

Watch out for crazy mag cycles that slam you from behind

[Some action takes place outside.  Note Lynx hardware scaling of Armoured Drone (and everything else, actually)]

Some action takes place outside. Note Lynx hardware scaling of Armoured Drone (and everything else, actually)

[Challenge Level:  Crazy amounts of boost pads]

Challenge Level: Crazy amounts of boost pads

[Hitting successive boost pads while already boosted increments their point value]

Hitting successive boost pads while already boosted increments their point value

[Stars and boost pads (shown here) aren't limited to the ground.  Sometimes you have to circle the tube to get them all.]

Stars and boost pads (shown here) aren't limited to the ground. Sometimes you have to circle the tube to get them all.

[Sometimes shockwaves are located as bonuses on the tracks]

Sometimes shockwaves are located as bonuses on the tracks

[Some tracks take place in outer space.  Trippy...]

Some tracks take place in outer space. Trippy...

[Ramps let you catch mass air]

Ramps let you catch mass air

[The game is over if you don't get to the finish line within the time limit]

The game is over if you don't get to the finish line within the time limit

[Winners don't use drugs :-)]

Winners don't use drugs :-)


 

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