Description
The sequel to
SubTerra, this game contains yet more puzzle-based action. Levels range from easy to outrageously difficult, and require good reflexes in some cases, careful planning in others. A tutorial explains the new objects; rather than using the same obstacles as the original, this game discards most of them in favor of new inventions, such as self-growing goo, electrical wire logic, and a friendly dog that follows you around.
The game still includes easy and hard modes, the level editor, and a yearly level design contest.
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This entry to the MobyGames database was contributed by
Crystal Shard (186) on Nov 23, 2008.