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Sun Star

Sun Star Commodore 64 Title Screen.


MobyRank MobyScore
Commodore 16, Plus/4
Amstrad CPC
ZX Spectrum
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In Sun Star the player takes control of a special space ship constructed to collect energy from 16 solar grids in space. In each level, the player flies around the grids from a first-person perspective (along with a top-down radar at the bottom of the screen) with the goal to collect ten energy crystals. They are gained by shooting one of four disruptors divided over the level which causes them to teleport somewhere else and leave the desired energy behind. However, the energy crystal has to be collected fast before it disappears.

The space ship has a limited amount of energy which is reduced by shooting or crashing into obstacles. The only way to refill them is to fly through a hyper warp, but this has the disadvantage of destroying one of the collected crystals. This can only be done a limited amount of times per level.


Sun Star Commodore 64 Heading to the wall
Sun Star Atari 8-bit Ship destroyed
Sun Star Commodore 16, Plus/4 Alien craft nearby.
Sun Star Atari 8-bit Navigating next to the wall

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The Press Says

Computer Gamer Commodore 64 Mar, 1987 85 out of 100 85
Computer Gamer Atari 8-bit Nov, 1986 14 out of 20 70
ASM (Aktueller Software Markt) Atari 8-bit Oct, 1986 6.75 out of 10 68


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Contributed to by Patrick Bregger (114794), somethingsomeone (77) and Kabushi (125068)