DescriptionIn February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.
Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.
- "Garry Kitchen's Super Battletank: War in the Gulf" -- Genesis title
- "スーパーバトルタンク" -- Japanese spelling
Part of the Following Groups
- Game with Creator's name
- Garry Kitchen's Battletank series
- Historical Conflict: Persian Gulf War
- Tank: M1 Abrams
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|GamePro (US)||Game Gear||Jun, 1994||4 out of 5||80|
|ASM (Aktueller Software Markt)||SNES||Aug, 1992||9 out of 12||75|
|Game Players||Game Boy||Apr, 1994||73 out of 100||73|
|GamePro (US)||Game Boy||Jun, 1994||3.5 out of 5||70|
|FLUX||Game Boy||Apr, 1994||7 out of 10||70|
|N-Force||SNES||Aug, 1992||57 out of 100||57|
|Video Games||SNES||Jul, 1993||56 out of 100||56|
|Total! (Germany)||Game Boy||Jan, 1996||4 out of 6||40|
|The Video Game Critic||Game Gear||Nov 09, 2003||D-||16|
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TriviaWhen i was 12 I remember the Absolute guys coming to my fathers funeral, I remember playing a number of 'beta' versions of the console games as a kid, and I remember when I first saw 'In memory of Tom Heidt', who was my father, in the credits of a few games that were in development.
I just wanted some place to say thanks, now as an adult, to those who came and comforted me and my family after my father passed away. I will never forget the courtesy shown.
Jacob F Heidt, son of Tom D. Heidt