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Super Battletank

MobyRank MobyScore
Game Boy
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Game Gear
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2.0
Genesis
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Description

In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.

Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.

Screenshots

Super Battletank Genesis Enemy tank in sight
Super Battletank Game Boy I destroyed it.
Super Battletank Game Boy The overall area map
Super Battletank Genesis Targeting...

Alternate Titles

  • "Garry Kitchen's Super Battletank: War in the Gulf" -- Genesis title

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The Press Says

GamePro (US) Game Gear Jun, 1994 4 out of 5 80
ASM (Aktueller Software Markt) SNES Aug, 1992 9 out of 12 75
Game Players Game Boy Apr, 1994 73 out of 100 73
FLUX Game Boy Apr, 1994 7 out of 10 70
GamePro (US) Game Boy Jun, 1994 3.5 out of 5 70
N-Force SNES Aug, 1992 57 out of 100 57
Total! (Germany) Game Boy Jan, 1996 4 out of 6 40
The Video Game Critic Game Gear Nov 09, 2003 D- 16

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Trivia

When i was 12 I remember the Absolute guys coming to my fathers funeral, I remember playing a number of 'beta' versions of the console games as a kid, and I remember when I first saw 'In memory of Tom Heidt', who was my father, in the credits of a few games that were in development.

I just wanted some place to say thanks, now as an adult, to those who came and comforted me and my family after my father passed away. I will never forget the courtesy shown.

Jacob F Heidt, son of Tom D. Heidt
Contributed to by WildKard (12149), chirinea (33559) and Big John WV (25282)