User Reviews

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Our Users Say

Platform Votes Score
GameCube Awaiting 5 votes...
Game Boy Advance Awaiting 5 votes...
PlayStation 2 5 4.4
Windows Awaiting 5 votes...
Combined User Score 5 4.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PlayStation 2GamePro (US) (Oct 09, 2002)
The controls are dead-on perfect, but somewhere along the way, someone forgot to take advantage of the PlayStation 2?s processing power?something that?s readily apparent in the sights and sounds. The sprite graphics are simple and colorful but are hardly the stuff that should cause horrendous slowdown, which is inexplicably present.
PlayStation (Dec 29, 2000)
Super Bust-A-Move ist wieder mal ein Beweis dafür, dass bei einem einfachen, aber herausforderndem Spielprinzip Grafik und Sound zweitrangig sind. Denn hier spielt man um des Spaßes willen, und nicht um mit den grafischen Möglichkeiten der PS2 zu protzen. Viele Level, Knuddel-Charaktere und ein teilweise knackiger, aber stets fairer Schwierigkeitsgrad kombiniert mit der exakten Steuerung sorgen für lange Solo-Spielstunden. Und wenn man häufig mit menschlichen Gegnern spielt, führt eigentlich kein Weg an Super BAM vorbei.
Game Boy AdvanceConsoles Plus (Dec, 2001)
Bien sûr, cette version propose de nouvelles bulles aux effets encore plus dévastateurs ; bien sûr, le jeu est compatible GBA Link et, bien sûr, on s'éclatera toujours plus à deux joueurs que contre l'IA. Un must du genre.
PlayStation 2PGNx Media (Oct 14, 2002)
Sure there are other games with a little more flash and excitement, but Super Bust A Move 2 continues the legacy of the series with the one of the best puzzlers ever made.
Game Boy AdvanceIGN (Dec 04, 2001)
Despite the lack of battery save, Super Bust-a-Move is a great puzzle game for the Game Boy Advance. Its classic design returns the game to its roots, but it includes elements that make more sense than additions that were included in the series' sequels. Just train your eyes to recognize certain colors that look a bit too close to other bubble colors, and you'll have a great time with this action puzzler.
PlayStation 2Gaming Entertainment Monthly (Nov, 2000)
As would be expected, BAM continues to be one of the best puzzle games on the market, and Super BAM doesn't change the reputation. Except for some small quirks, this is great recommendation to add to any PS2 collection if you're a puzzle fan fanatic. While it won't take advantage of the PS2 hardware, the try-and-true bubble popping continues and you won't be putting down that controller for days after you start playing.
Game Boy AdvanceGaming Age (Dec 21, 2001)
I wager that most of you reading this have played a game from this series at some point in time. I know I got started on the NEO-GEO cabinet in the arcade years ago. It's been a while since I've played, but I'm glad I have such a faithful version, and then some, that I can carry around with me even if it's just for a quick pick up and play. Even if you want to sit down and stay a while there's plenty to do with hundreds of puzzles, the new modes of play, and the two-player competitive stages.
Game Boy Advance64 Power / big.N / N Games (Nov, 2001)
Solche Ideen seitens der Entwickler sind ganz nett, bieten jedoch nichts grundlegend Neues - was aber auch gar nicht notwendig ist, schließlich ist das Spielprinzip an sich schon ein Klassiker. Viel Spaß macht übrigens auch der Multiplayer-Modus!
Game Boy AdvanceAdvance (2001)
Super Bust A Move spielt sich gewohnt gut, ist schnell begriffen und bietet darüber hinaus noch einen Multiplayer-Modus, so dass du gegen einen Freund antreten kannst. Insgesamt ist das Spiel in erster Linie für Leute interessant, die noch keine Game Boy Color-Version besitzen, denn die wenigen Neuerungen rechtfertigen keinen Nachkauf. Wenn du also noch keine portable Version von Super Bust-A-Move besitzt, kannst du bedenkenlos zugreifen, denn das Spielprinzip ist einfach nicht totzukriegen.
PlayStation 2PSM (Feb, 2001)
Visually, Super Bust-A-Move isn't hugely beyond what was achieved in the PlayStation games, but the new high-res graphics do a good job to convey a "next generation" look. The gameplay is what it's all about, and in that regard, this is one title that any puzzle fan should have.
PlayStation 2PSX Extreme (Feb 04, 2001)
In the end Super Bust a Move is not only one of the best BAM games to date, it is also one of the most enjoyable puzzle titles since Devil Dice and Ballistic for PSOne. While its technical presentation is dated, the gameplay seems like it will never go away. With over 1,000 puzzles for you to explore through, Super Bust a Move is worthy game of purchase, puzzle fans rejoice!
Game Boy AdvanceGameSpot (Nov 26, 2001)
The PlayStation 2 version drew sharp criticism for bringing nothing new to the series, but Super Bust-A-Move comes into its own on the GBA. Although it's an amalgam of older efforts and could have used a few more gameplay modes, this is the first handheld version of Bust-A-Move that's both playable and visually appealing.
Game Boy AdvanceGameZone (Dec 14, 2001)
Super Bust-A-Move isn't the deepest game, it isn't as innovative as Tetris Attack and it doesn't have as many modes as Tetris Worlds, but it is still an excellent game. Had I not gotten to review Super Bust-A-Move, my sister would have ran out and bought it. She loves this game, as do I, and the fact that she was willing to spend money on it proves how good it really is. Would I have purchased it? At $40, no. At $25 on sale at Target or Best Buy (assuming the game was on sale), then yes, I would have definitely purchased it. There are too many great games out there right now for me to spend forty bucks on an updated version of the same puzzler I've been playing for the past three or four years.
79 (Sep 13, 2003)
Die Super Bust-A-Move All Stars beweisen auch auf dem GameCube, dass die kunterbunte Blasenjagd nichts von ihrem Reiz verloren hat. Einzig wirkliche Neuerung ist zwar lediglich der hektische Bubble-Shot-Modus, aber das unverwüstliche Spielprinzip lockt einen immer wieder ans leider etwas unpräzise Nintendo-Pad. In Gesellschaft ein bis drei weiterer Blasen-Fans verzeiht man dann sogar den vergleichsweise dürftigen Spielumfang, die nach wie vor schwachen CPU-Gegner und die äußerst minimalistische Präsentation. Wer noch kein Bust-A-Move in seiner Sammlung hat, sollte allein schon aufgrund des günstigen Preises zugreifen. Zwar fehlen im Vergleich zum ebenso ermäßigten PS2-Pendent Story-Modus und Level-Editor, aber dafür ist die Grafik auf dem GameCube wesentlich augenfreundlicher und der neue Vier-Spieler-Modus absolut Party-tauglich.
GameCube64 Power / big.N / N Games (Apr, 2003)
Optisch und akustisch reißt das Spiel genretypisch keine Bäume aus, dafür überzeugt der Fun-Faktor.
PlayStation 2Game Informer Magazine (Nov, 2000)
Super Bust–A–Move looked like Tetris on acid to me at first glance. Then I started playing it a little bit. Good controls, cool colors, funny sounds. Then I couldn’t put the controller down.
PlayStation 2Game Revolution (Oct, 2002)
Super Bust-A-Move 2 is really more of the same with some minor touches. There's not much to complain about, but also little to laud. At this point, I'd be much happier if they released a compendium of all the earlier versions, and the choice of which options to include in a Versus game.
PlayStation 2IGN (Oct 02, 2002)
Super Bust-A-Move 2 is pretty much what it's always been: Bust-A-Move. I DO dig the Chain Reaction mode though, and the Puzzle Edit feature was well worth the time that I spent with it. But in all honesty, this is a game that I played the majority of when the PS2 was first released in October of 2000. Good but not great, Super Bust-A-Move 2 is recommended only for obsessive puzzle fans, effeminate men in permanent tuxedos, and anime girls who actually spell the word "giggle" when speaking.
PlayStation 2Game Chronicles (Nov 03, 2002)
Super Bust-A-Move 2 is a quirky little game that is fun and challenging for the entire family. The game is simple enough that even the younger kids will be able to figure it out, while the increasing challenges of the Chain Reaction mode will keep adults glued to the TV for hours at a time. It's rich with Japanese culture, so if you are into that then that is a plus, otherwise the offbeat characters may just freak you out, but ultimately they will have you smiling and probably even laughing
GameCube64 Power / big.N / N Games (Sep, 2003)
(PAL version)
Tja, was bleibt zu sagen? Ein hübsches, kurzweiliges Spielprinzip, das nur durch seine angestaubte Grafik und die fehlende Langzeitmotivation inzwischen leicht an Wert verloren hat.
PlayStation 2Super Play (Sweden) (Jan, 2001)
Det känns nästan som lite slöseri att spela ett så här enkelt 2D-spel på en så tekniskt avancerad maskin som PlayStation2. De som kan tänkas uppskatta spelet är de som redan har de tidigare delarna i serien. Har man dem är det dock onödigt att köpa Super Bust-A-Move som faktiskt inte skiljer sig särskilt mycket från föregångarna. Har man sålt alla gamla maskiner och spel för att kunna köpa en PlayStation2 kan det dock vara värt att investera i Super Bust-A-Move. Det är trots allt en klassiker, och klassikerna håller längre än de flesta nyheter.
Game Boy AdvanceGame Vortex (2001)
Nevertheless, Super Bust-a-Move holds its own as a solid GBA title for on-the-road puzzle gaming goodness. With such an incredibly long line of prequels and similar releases, it looks like Taito's in it for the long haul with this one, so pick it up today or try your best to avoid it forever. (Good luck with the latter!)
PlayStation 2Game Informer Magazine (Nov, 2000)
Bust-A-Move is off the heezy fo’ sheezy! The guitar loop is straight bangin’, and Young MC spits some sick verbals on the mic! “C’mon fatso, just bust a move!” Bling Bling! Platinum plus super plush deluxe! What? We’re talking about Bust-A-Move the GAME? Oh…right. This one is hard to score. On the one hand, this ageless puzzler remains fun and addictive. On the other, I can’t see spending money on Bust-A-Move given the amazing PlayStation 2 titles that are out there. It would be plausible were it a discount title, but $50 is pretty steep for what is essentially an SNES game. Unless Taito intends to reinvent this series, it should let this be the last. It’s a new age people, and I say it’s time to move on. By no means is Bust-A-Move a bad game, but I felt like I was using a Cray Supercomputer to play solitaire.
PlayStation (Jan 11, 2001)
Un jeu de boules colorées en plus, mais qui a le mérite d'être le seul de sa catégorie sur Playstation 2. Et même s'il ne révolutionne pas le genre, les fans pourront sans aucun doute s'y acharner de nombreuses heures sans se lasser.
Game Boy AdvanceGame Informer Magazine (Feb, 2002)
This installment does some new things (like the non-sequential path), but it's still the same ball shooting, and it's kind of hard to see. I'd rather waste my time and enjoy it, too.
GameCubeNintendojo (Oct, 2003)
I must be getting older because the other day I was fretting over how much F-Zero was stressing me. It made me want to play Splinter Cell or a Golf game that’s relaxed and just you against the course/world. Something at a more leisurely pace. Well Bust-A-Move has that appeal. You can take your time through the puzzle mode or enjoy battling against a friend. While it isn’t groundbreaking, it is well done. The one thing that I can’t tolerate though is that it’s only a two player game.
PlayStation 2Adrenaline Vault, The (AVault) (Jan 25, 2001)
It’s Bust-A-Move, and it’s on the PS2: For fans of the series, this is all it will take to inspire a purchase, but they should be well aware that Super Bust-A-Move would have been more accurately titled “More Bust-A-Move.” Perhaps in rushing to port the franchise onto the PS2, Taito obviously forgot to invoke a muse for inspiration when crafting this monument to mediocrity. Where last year’s edition introduced some new elements like the conveyor belts, the incredibly crisp graphics are about the only improvement worth mentioning this time around. Every thing else has been inherited directly from previous versions, including the sound effects, which have been passed on unchanged like an incredibly stubborn family trait since the days of the Neo-Geo. Simply put, Super Bust-A-Move is a positively average offering, and it’s doubtful that it will be found leaping over any store counters in a single bound, let alone tall buildings, any time soon.
WindowsMeristation (Nov 15, 2001)
Sobre si merece la pena siendo seguidor de la serie, pues la verdad es que no encontrarás nada realmente nuevo. Aun así, si buscabas un título similar, probablemente las novedades saciarán tu apetito, además no encontrarás nada mejor en el mercado. En cualquier caso, resérvatelo para esas tardes en que no te apetezca salir ni saturar tus neuronas o descargar adrenalina.
Game Boy (Dec 04, 2001)
Super Bust-a-Move sur Gameboy est décevant. Taito a pour je ne sais quelle raison décidé d’enlever certains éléments du jeu qui à mon avis en faisait sa force. J’espère que les prochains épisodes seront à la hauteur. En tout cas, si vous avez le choix, je vous conseille plutôt la version Playstation bien plus fun et fidèle à l’esprit sympathique qui devrait se dégager d’un tel jeu.
PlayStation 2Video Games (Dec, 2000)
Wie viele denn noch? Ich mag nicht mehr. Ich kann's einfach nicht mehr sehen. Aus und vorbei! Ab jetzt gibt's von mir keinen Bust-A-Move-Test mehr! Wie kann man ein Spielprinzip nur dermaßen unverschämt überstrapzieren? Und wisst ihr, was das Blöde bei der ganzen Sache ist? Man kann Bust-A-Move nicht komplett verreißen, denn gut ist das Spielprinzip ja - nur inzwischen schon allzu oft verwertet. Trotzdem, mehr als guter Durchschnitt ist jetzt nicht mehr drin.
GameCubeGameSpot (Apr 21, 2003)
GameCube puzzle freaks who have had their fill of the Monkey Ball games will probably be pleased that a Bust-A-Move game has finally arrived on the GameCube, even though it's a straight port of a two-and-a-half-year-old PlayStation 2 game. Ultimately, the biggest strength of Bust-A-Move 3000 is not its own inherent quality, but rather the distinct dearth of quality puzzle games on the GameCube.
PlayStation 2GameSpot (Oct 09, 2002)
If you can look past the game's terrible production values, the gameplay in Super Bust-A-Move 2 is just as fun and challenging as the gameplay in the original Bust-A-Move, or really any Bust-A-Move since. But, since there's already another version of Bust-A-Move available for the PlayStation 2 (Super Bust-A-Move), this game has absolutely no significance for anyone but hard-core Bust-A-Move completists.
GameCubeAll Game Guide (2003)
The one positive aspect is that it's still Bust-A-Move, and the two-player simultaneous mode is still idiot proof despite the problems associated with the visuals. Bust-A-Move 3000's one distinctive feature is the ability to select from a cast of multiple characters to play as or against, each goofier than the last, which is essentially useless in an action puzzle game. Yet this infusion of funky characters and strange backgrounds, to which the back of the box describes as "Phat Graphix" is more a detriment to gameplay than a quality addition. The only way to describe the experience would be to look through a kaleidoscope while sheep are bleating nearby. Since there is almost certainly going to be another release in the series, pass on this and get Egg Mania instead.
PlayStation 2Gamekult (Jan 27, 2001)
Super Bust-a-Move est donc un Puzzle Bubble de plus dans la longue série produite par Taito , mais rien de véritablement original ne vient enrichir le concept et permettre à ce titre de se démarquer des autres sur son nouveau support. Le mode 2 joueurs très rapide sauve une fois de plus le jeu de la médiocrité, mais le design enfantin et les décors kitsch lui donnent un côté ringard des plus décevants. Le manque d'options et d'innovations empêche ce titre de se hisser à la hauteur de son rival sur Dreamcast. Encore une fois, donc, l'adaptation PS2 est loupée. Rater aussi un Bust-a-Move, décidément cela devient inquiétant...
40 (Mar 08, 2007)
Il est sur PC mais le move est bon, édité par Taito mais quand même canon. Question graphisme c’est pas le panard, mais pour le fun c’est quand même béton. Super Bust A-Move n’est pas l’mieux du monde mais pour s’amuser c’est quand même canon. » Ok, on va arrêter de se la jouer Kamini, c'est quand même bien ridicule. Super Bust A-Move serait plutôt zébulon et compagnie, version nippone bien sûr. Dans cet étrange univers, les attaques se résolvent à coup de bulles de couleurs. Bleues, rouges, jaune, vertes : toutes les couleurs de l’arc-en-ciel sont là. Dans ce royaume étrange où les professeurs poignardés à coup de couteaux n’existent pas, les duels se règlent à la vitesse de l’éclair, avec pour arbitres des gentils robots, des chats farceurs et des lézards.