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Super Dragon Slayer

Super Dragon Slayer Commodore 64 Title

MISSING COVER

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Commodore 64
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ZX Spectrum
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Description

What does a brave magician do when the princess gets kidnapped? Well usually nothing since we have brave knights to save her, but not this time. The mighty dragon is holding a princess captive in his lair and our brave magician must rescue her by battling hordes of evil minions in 4 levels of this almost forgotten game.

The gameplay is a classical side-scrolling shoot 'em up. The enemies come in pre-determined patterns and never attack you directly. They are just there for you to avoid or shoot at.

Shooting enemies gives you points but also builds up your magic points. When you collect enough magic points you'll get a spell to cast. These spell are really useful and quite fun to use. There is a bomb spell that kills everything on the screen and "frog" spell that lets you jump a large holes. Some spells change depending on the level of the game you're playing.

Speaking of holes, you must remember that in this game holes are your biggest enemies. Most of the time the trick is finding a right place to jump from. You only have one life, you can get a extra life when you kill enough enemies, but one wrong step and you're in the hole and you're dead. Extra life doesn't count for holes.

Screenshots

Super Dragon Slayer Commodore 64 Stage 1
Super Dragon Slayer Commodore 64 "Get ready" screen
Super Dragon Slayer Commodore 64 Enemy formations are similar to those in a classical space shooter.
Super Dragon Slayer Commodore 64 If you die, the screen burns away.

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The Press Says

Power Play Commodore 64 Jan, 1989 40 out of 100 40

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Trivia

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Contributed to by Dusan Sijacki (8) and Servo (55896)