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Super Noah's Ark 3-D is a First Person Shooter based on the Wolfenstein engine with a biblical twist.

As Noah, the player travels around the Ark feeding the restless animals in order to put them to sleep; this is achieved by firing feed (ammo) at them using a variety of hand catapults.

The SNES version is largely a reskin of the SNES version of Wolfenstein 3D, the only notable difference being slightly altered behaviour for a couple of bad guys. Even your weapons are reskins that behave exactly like the guns from Wolf3D; Noah must be very skilled to operate a catapult at the speed of a machine gun!.

The PC version however, while still a reskin of Wolf3D in gameplay has some more advanced features; higher resolution graphics (along the lines of the Jaguar and 3DO versions of the game, albeit with all 8 directions like the original PC version), midi music support, floor textures (like Blake Stone) and a new game play feature in the form of a question mark pickup; picking one up pauses the game and brings up a random multiple choice question about content in the bible. Answer the question correctly and you get a bunch of ammo and points.


Super Noah's Ark 3-D DOS Exit
Super Noah's Ark 3-D SNES I lost my last life.
Super Noah's Ark 3-D DOS That ain't a mirror
Super Noah's Ark 3-D Windows This will heal me, a little.

Promo Images

Super Noah's Ark 3-D Screenshot
Super Noah's Ark 3-D Screenshot
Super Noah's Ark 3-D Screenshot
Super Noah's Ark 3-D Screenshot

Alternate Titles

  • "Super 3D Noah's Ark" -- Title Screen

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User Reviews

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Critic Reviews

Geeks Under Grace Windows Jan 10, 2016 7.3 out of 10 73
Christ Centered Game Reviews Windows Jul 06, 2015 52 out of 100 52
Just Games Retro SNES May 22, 2001 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Random Access SNES 2005 2.9 out of 10 29 SNES Apr 01, 2006 1.8 out of 10 18


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Because Super Noah's Ark 3-D is the only unlicensed Super Nintendo cartridge... it doesn't actually work in a Super Nintendo by itself. Indeed you must attach a working (legitimate) SNES cartridge on top of it in order to get it to work. This is due to the copy protection method used on the Super Nintendo.

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Contributed to by Arejarn (3728), Frenkel (2078), Scott Monster (1014) and LepricahnsGold (128200)