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Super Nudge 2000

MobyRank MobyScore
Amstrad CPC
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ZX Spectrum
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Description

Super Nudge 2000 is a fruit machine simulator for one player.

The game allows the player 10, 20 or 30 credits to start and when all credits have been used the player can, if their winnings are high enough, enter their name on a high-score table

The machine has five reels. Reels 1-4 are game reels that spin to provide a winning or losing line. Reel five contains the numbers 0-5 and wt the end of each spin the corresponding number of lights in the SUPERNUDGE feature is lit. When all lights are lit the feature is activated. Reel five also has a 'SKILL' symbol which, if displayed, causes all unlit lights to flash and the player can activate the SUPERNUDGE feature by pressing the action key when all lights are lit. Randomly, after each spin, the game will retain the lit feature lights for the next spin.

When a winning line is displayed the player must gamble the win for either a higher or lower win. If a higher win is achieved the process is repeated until the player either achieves the maximum win possible or fails to advance.


Screenshots

Super Nudge 2000 ZX Spectrum The blue symbols are wild. here 20p has been won and the gamble is between 10p and 30p
Super Nudge 2000 ZX Spectrum Start of the game
Super Nudge 2000 ZX Spectrum The game load screen.
Super Nudge 2000 ZX Spectrum After a short wait the high scores are displayed and, if you've won enough - I didn't - you can enter your name.
Then it's back to the game start screen

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Contributed to by Agamenon3 (3244) and piltdown_man (70795)