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DescriptionSuper Robot Spirits is a one-against-one fighting game featuring big robots from the Super Robot Wars game series and anime TV series. The background story is basically about an mysterious force attacking Earth and the robot pilots battle it out to determine who fights the evil robots in the end. How the story plays out in detail depends on which of the seven characters is used in story mode. By meeting certain conditions while playing, three more characters can be unlocked.
The gameplay itself follows the genre standards: both opponents can perform a set of standard and special attacks (the latter executed with certain button combinations). Every hit causes the energy bar to go down and whoever runs out first, loses. When a timer runs out, the one with the most energy left wins. Each fighter also a second energy meter which can be used to perform especially powerful attacks. The robots also can fly which changes the available attack range. The playing modes are story, vs (two players), 64 (same as story mode without the story), Guts (fighting one opponent after another until the energy runs out), time attack (defeating opponents in a short time) and training.
There are no Nintendo 64 screenshots for this game.
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The Press Says
|X64||Jan, 1999||58 out of 100||58|
|Total! (Germany)||Sep, 1998||5 out of 6||20|
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Patrick Bregger (98875) added Super Robot Spirits (Nintendo 64) on Apr 29, 2012
Takanobu Terada (寺田 貴信)Game Designer (ゲームデザイナー):
Naoki Nakashima (中島 直樹)Chief CG Designer (チーフCGデザイナー):
Naoki Nakashima (中島 直樹)Technical Director (テクニカルディレクター):
Hiroshi Kobayashi (小林 比呂志)Demo Creator (デモ制作):
Hiroshi Kobayashi (小林 比呂志)Motion Designers (モーションデザイナー):
Sadachi Hasebe (長谷部 自立), Masaaki Kōda (幸田 正明), Akio Saitō (斎藤 章生), Hironori Satō (佐藤 弘規), Junichi Sugawara (菅原 純一), Etsuko Fujimura (藤村 悦子), Tatsurō Kanzaki (神崎 達朗), Masahiro Shiari (Encount [白井 昌宏 （エンカウント）]), Orie Isoda (Encount [磯田 織江 （エンカウント）])Database Director (データベース管理):
Akio Saitō (斎藤 章生)Database Support (データベース協力):
Junko Kobayashi (小林 順子)Setting & Scenario (設定・シナリオ):
Takanobu Terada (寺田 貴信)Assistant Director (アシスタントディレクター):
Kentarō Arai (荒井 健太郎)Story Mode Tuning (ストーリーモード調整):
Kentarō Arai (荒井 健太郎)Assistant Technical Director (テクニカルAD):
Masaaki Kōda (幸田 正明)Original Mechanical Design (オリジナルメカデザイン):
Hajime Katoki (カトキハジメ), Vertex Design Dept. [バーテックスデザイン部]Original Character Design (オリジナルキャラクターデザイン):
Sachiko Kōno (Lay-Up [河野 さち子 （レイ・アップ）])2D Designer (2Dデザイナー):