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Super Seymour Saves the Planet

Super Seymour Saves the Planet ZX Spectrum Loading screen

MISSING COVER

MobyRank MobyScore
Atari ST
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ZX Spectrum
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Amstrad CPC
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Description

In the sequel to Seymour Goes to Hollywood, Seymour takes on his first movie role - as an eco-friendly superhero. With game design showing some obvious influence from Bomb Jack, Seymour jumps around a series of single screen areas collecting barrels of toxic waste. One barrel at a time is highlighted and is worth more points than the others, but will explode after a short countdown. Seymour is plagued by mutants which fly and bounce around the screen. Some must be jumped on from above, some must be hit from below.

Screenshots

Super Seymour Saves the Planet Atari ST Screen 2
Super Seymour Saves the Planet Amstrad CPC Level 3
Super Seymour Saves the Planet Atari ST High scores
Super Seymour Saves the Planet Atari ST Making a dash for the one in the corner

Alternate Titles

  • "Super Seymour Saves the World" -- Atari ST/Amiga in-game title

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Contributed to by Martin Smith (63162) and voidoid (182)