Description
SuperPower is a geopolitical simulation game in the tradition of Balance of Power and Shadow President. Diplomacy, espionage, economics, demographics, and military might are all placed in the player's hands, and the goal is global domination.
Game time passes primarily in turns, with the turn order being determined by a nation's GDP--wealthier countries move first. Combat occurs in real-time, but you don't control individual units as in standard RTS games. You must devise a battle plan and then watch the action from afar. If things aren't going your way, you'll have to establish communications with your troops in the field and issue a new set of orders. Over 4500 different military units are included, plus you can design your own.
Other key game features:
A database with current U. N. and C. I. A. info on 140 different playable countries. Accurate geography/topography is an important part of this data, as terrain plays a role in combat. Evolutive Human Emulator (EHE) artificial intelligence. This AI is supposed to adapt its behavior based upon the player's actions, and also behave in decidedly human ways: favoring certain countries over others, anticipating potential problems, and even acting out of frustration.
Alternate Titles
- "超级力量" -- Chinese Title (Simplified)
- "Global Power" -- UK Release Title
- "Defcon" -- Original name later discarded
- "Chaoji Liliang" -- Chinese Title
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This entry to the MobyGames database was contributed by
PCGamer77
(3026) on Mar 26, 2002.