SuperStar Soccer

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Developed by
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ZX Spectrum
Amstrad CPC
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Much of the design and programming of Superstar Ice Hockey (by many of the same programmers) is revised to provide a six-a-side soccer game. You can control any combination of centre-forward, goalkeeper (on the C64) and manager. For much of the game you are merely the centre-forward as the action unfolds around you - don't be afraid to track back and help out.

The ball sticks closely to a player, who can pass, shoot, head or bicycle-kick it. Goalkeepers are penalised for retaining possession for too long (a rule later adapted for use in real-life football). Match length can be between 6 and 90 minutes, by toggling the speed at which time moves. Fouls are fully implemented.

Single matches can be played in the cassette version, but the disk version adds a full-season structure. 64 English teams are split into 4 divisions of 16, with a season consisting of either 7 or 15 matches.


SuperStar Soccer Amstrad CPC The players take the field.
SuperStar Soccer Commodore 64 Player recruitment
SuperStar Soccer Amstrad CPC Being thrown in.
SuperStar Soccer Commodore 64 Friendly starting screen

Alternate Titles

  • "Gary Lineker's SuperStar Soccer" -- UK title
  • "Gary Lineker's Super Star Soccer" -- European MSX/ZX Spectrum in-game title

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Critic Reviews

ACE (Advanced Computer Entertainment) Commodore 64 Feb, 1988 739 out of 1000 74
Power Play Amstrad CPC Feb, 1988 6.5 out of 10 65
Tilt Commodore 64 Feb, 1988 13 out of 20 65
Happy Computer Commodore 64 Jan, 1988 60 out of 100 60
Your Sinclair ZX Spectrum Feb, 1988 6 out of 10 60
Power Play Commodore 64 Dec, 1987 6 out of 10 60
ACE (Advanced Computer Entertainment) ZX Spectrum Feb, 1988 419 out of 1000 42
ASM (Aktueller Software Markt) Commodore 64 Dec, 1987 3.4 out of 12 28


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Contributed to by airshark (3854) and Martin Smith (63030)