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Description

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.

Screenshots

Switchblade Amstrad CPC Title screen (Amstrad CPC)
Switchblade Atari ST Let's rock indeed
Switchblade Atari ST This doesn't look like a fair fight
Switchblade Amstrad CPC Into the maze (Amstrad Plus/GX4000)

Part of the Following Group

User Reviews

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Critic Reviews

The One Atari ST Apr, 1991 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Zero Amiga Jan, 1990 90 out of 100 90
Computer and Video Games (CVG) Amiga Jul, 1991 83 out of 100 83
Joystick (French) Amiga Jan, 1990 80 out of 100 80
Power Play Atari ST Apr, 1990 79 out of 100 79
The Games Machine (UK) Amiga Jan, 1990 78 out of 100 78
Commodore Format Commodore 64 Jul, 1991 78 out of 100 78
Raze Amstrad CPC Mar, 1991 75 out of 100 75
Amiga Joker Amiga Feb, 1990 69 out of 100 69
ASM (Aktueller Software Markt) Amiga Dec, 1989 6.4 out of 12 53

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Trivia

Awards

  • Amiga Power
    • May 1991 (issue #00) - #91 in the "All Time Top 100 Amiga Games"

Contributed to by Kabushi (158953), Martin Smith (62961) and MAT (136776)