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Switchblade

MobyRank MobyScore
ZX Spectrum
...
...
Commodore 64
...
...
Amstrad CPC
...
3.3
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Description

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.

Screenshots

Switchblade ZX Spectrum Further along the level
Switchblade Atari ST High scores
Switchblade Commodore 64 Part of the opening sequence
Switchblade Atari ST Collect the gem

Part of the Following Group

User Reviews

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The Press Says

Your Sinclair ZX Spectrum Mar, 1991 92 out of 100 92
Mean Machines Amstrad CPC Jan, 1991 91 out of 100 91
CPC Game Reviews Amstrad CPC 2007 9 out of 10 90
Power Play Amiga Feb, 1990 79 out of 100 79
Power Play Atari ST Apr, 1990 79 out of 100 79
ST Action Atari ST Jan, 1990 79 out of 100 79
The Games Machine (UK) Amiga Jan, 1990 78 out of 100 78
Power Play Commodore 64 1990 72 out of 100 72
Zzap! Amiga Feb, 1990 70 out of 100 70
ST Format Atari ST Aug, 1991 58 out of 100 58

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Trivia

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Contributed to by Kabushi (116307), Martin Smith (63198) and MAT (66285)