Critic Score User Score
Amstrad CPC
ZX Spectrum
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The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.


Switchblade Atari ST A Hiro comes along
Switchblade Commodore 64 Underground the screen appears as you explore
Switchblade Amstrad CPC Title screen (Amstrad CPC)
Switchblade ZX Spectrum I don't get what this society wants, I'm going underground

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User Reviews

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Critic Reviews

The One Atari ST Apr, 1991 5 Stars5 Stars5 Stars5 Stars5 Stars 100
CPC Game Reviews Amstrad CPC 2007 9 out of 10 90
Zero Atari ST Jan, 1990 88 out of 100 88
ACE (Advanced Computer Entertainment) Amiga Jan, 1990 805 out of 1000 80
ST Action Atari ST Jan, 1990 79 out of 100 79
Power Play Atari ST Apr, 1990 79 out of 100 79
The Games Machine (UK) Amiga Jan, 1990 78 out of 100 78
Power Play Commodore 64 1990 72 out of 100 72
Amiga Power Amiga Jun, 1991 70 out of 100 70
ASM (Aktueller Software Markt) Amiga Dec, 1989 6.4 out of 12 53


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  • Amiga Power
    • May 1991 (issue #00) - #91 in the "All Time Top 100 Amiga Games"

Contributed to by Kabushi (144005), Martin Smith (63029) and MAT (104376)