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Amstrad CPC
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The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.


Switchblade Atari ST Let's rock indeed
Switchblade ZX Spectrum High scores
Switchblade Amiga Title screen.
Switchblade Amstrad CPC Into the maze (Amstrad Plus/GX4000)

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User Reviews

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The Press Says

Your Sinclair ZX Spectrum Mar, 1991 92 out of 100 92
Mean Machines Amstrad CPC Jan, 1991 91 out of 100 91
CPC Game Reviews Amstrad CPC 2007 9 out of 10 90
Computer and Video Games (CVG) Amiga Jul, 1991 83 out of 100 83
Power Play Atari ST Apr, 1990 79 out of 100 79
Power Play Amiga Feb, 1990 79 out of 100 79
ST Action Atari ST Jan, 1990 79 out of 100 79
The Games Machine (UK) Amiga Jan, 1990 78 out of 100 78
Zzap! Amiga Feb, 1990 70 out of 100 70
ST Format Atari ST Aug, 1991 58 out of 100 58


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Contributed to by Kabushi (120828), Martin Smith (63162) and MAT (70377)