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Description

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.

Screenshots

Switchblade Commodore 64 Watch out for that critter zipping back and forth
Switchblade Atari ST Going underground, with a bang
Switchblade Commodore 64 Part of the opening sequence
Switchblade Atari ST This doesn't look like a fair fight

Part of the Following Group

User Reviews

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Critic Reviews

The One for ST Games Atari ST Aug, 1991 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Joystick (French) Amiga Jan, 1990 80 out of 100 80
Top Secret Commodore 64 May, 1993 4 out of 5 80
ST Action Atari ST Jan, 1990 79 out of 100 79
Power Play Amiga Feb, 1990 79 out of 100 79
Commodore Format Commodore 64 Jul, 1991 78 out of 100 78
Raze Amstrad CPC Mar, 1991 75 out of 100 75
Amiga Power Amiga Jun, 1991 70 out of 100 70
ASM (Aktueller Software Markt) Amiga Dec, 1989 6.4 out of 12 53
ASM (Aktueller Software Markt) Atari ST Dec, 1989 6.2 out of 12 52

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Trivia

Awards

  • Amiga Power
    • May 1991 (issue #00) - #91 in the "All Time Top 100 Amiga Games"

Contributed to by Kabushi (153606), Martin Smith (63001) and MAT (117134)