Critic Score User Score
Atari ST
Commodore 64
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The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.


Switchblade ZX Spectrum Further along the level
Switchblade ZX Spectrum From the intro sequence
Switchblade Atari ST And down again
Switchblade Atari ST Let's rock indeed

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User Reviews

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Critic Reviews

Your Sinclair ZX Spectrum Mar, 1991 92 out of 100 92
CPC Game Reviews Amstrad CPC 2007 9 out of 10 90
The One Atari ST Dec, 1989 88 out of 100 88
Amiga Action Amiga Jan, 1990 80 out of 100 80
ST Action Atari ST Jan, 1990 79 out of 100 79
Raze Amstrad CPC Mar, 1991 75 out of 100 75
Power Play Commodore 64 1990 72 out of 100 72
Amiga Power Amiga Jun, 1991 70 out of 100 70
Amiga Joker Amiga Feb, 1990 69 out of 100 69
ASM (Aktueller Software Markt) Amiga Dec, 1989 6.4 out of 12 53


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  • Amiga Power
    • May 1991 (issue #00) - #91 in the "All Time Top 100 Amiga Games"

Contributed to by Kabushi (148188), Martin Smith (63024) and MAT (108532)