Solomon's Key for the NES was released in Japan on this day in 1986.
Get the token
A meteor shower
Launching a smart missile
Enemies in the distance
Level 1 Boss
Attack of the killer orbs
Sideways-firing missile in action
Level 2 Boss
Now they look scary
Better the devil you know
Level 3 Boss
They look like the ships from Afterburner
Level 4 Boss
Launched a smart missile
Loading level one
The first enemy you meet
Jellyfishes in space?
The first boss. Isn't that Discovery from 2001?
More enemies approaching
Attack of the Killer Eyeballs
The game does not have a pretty load screen. It loads quickly and displays the game menu straight away.
After the 'Get ready' and 'Level 1' screens the game starts
level 1 is about dodging columns and shooting down waves of enemies.
Wave 1 is an arc of flying saucers
The columns are a pain but it is possible to kill most enemies while flying above them
After wave 1 has been cleared the player mus face a series of snowball like things
Wave 2 is another arc of saucers followed by another round of snowballs
Wave 3 is saucers again but in a different formation, again when these are cleared there's another barrage of snowballs
Wave 4 are the jellyfish. These come in high, drift around the bottom of the screen among the columns and rise up underneath the plane.They're followed by more snowballs
Wave 5 is more saucers in a tight formation that come at the plane very quickly
When they are this densely packed together its hard to shoot them fast enough.
That's the last life gone
The hi-score screen. letters are chosen via the left / right keys and are selected by pressing FIRE. I found this hard to control with a joystick ...
... which is why none of these hi-score entries says MOBY. From here the player is taken back to the main menu
Documenting games since 1999. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"Wait, that's not how it happened."