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Tales of Symphonia

MobyRank MobyScore
GameCube
81
4.0
PlayStation 2
...
2.8
PlayStation 3
...
...

Advertising Blurbs

Back of Case - GameCube (US):

    THE EPIC BATTLE FOR SURVIVAL.

    In a dying world, legend has it that a Chosen One will one day rise from amongst the people and the land will be reborn. The line between good and evil blurs in this epic adventure where the fate of two interlocked worlds hangs in the balance.

    AN EPIC ADVENTURE.
    Over 80 hours of gameplay in this epic, emotionally charged storyline.

    REAL TIME 3D BATTLE SYSTEM.
    One of the fiercest, most action-packed battle systems ever created where up to 4 players can fight simultaneously. Combine hundreds of special attacks and magic spells.

    A 3D MASTERPIECE.
    Enter a world of high quality anime cut scenes and become absorbed in endearing cel-shaded characters designed by renowned artist Kosuke Fujishima.

    Contributed by Joshua J. Slone (4618) on Apr 18, 2006.

www.play.com:
    How much are you willing to sacrifice for the chance to save your world? In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from amongst the people and the land will be reborn. Enter a world of beautiful cel-shaded graphics and high-quality Anime cut scenes by renowned artist Kosuke Fujishima. Command real-time battles in a unique 3D battle system that gives you full control over the characters. Execute and combine hundreds of special attacks and magic spells. The line between good and evil blurs in this immersive, emotionally charged epic adventure where the fate of two interlocked worlds hangs in the balance.

    Special Features
    • REAL TIME 3D BATTLE SYSTEM. One of the fiercest, most action packed battle systems ever created with hundreds of special attacks, spells, and combos.
    • AN EPIC ADVENTURE. Over 80 hours of gameplay in this epic, emotionally charged storyline.
    • A 3D MASTERPIECE. Beautiful cel-shaded graphics by renowned artist Kosuke Fujishima.
    • ADAPTABLE CHARACTERS. Fully customizable character growth system to suit your fighting style - where the storyline changes based on the characters' relationships.
    • UNPRECENDENTED VARIETY. Dozens of mini-games and side quests.

    Contributed by Evilhead (1049) on Mar 01, 2006.

www.nintendo.com.au – GameCube:
    Tales Of Symphonia delivers everything you would expect in an epic RPG and more. The game has a unique cel-shaded look, with characters crafted by renowned artist Kosuke Fujishima. Most notable to epic fans, though, is the real-time Linear Motion Battle System, in which you move your character either vertically or horizontally across the screen to launch physical or magic attacks.

    The battle system not only lets you instigate, block and evade attacks, it gives you control over how other members of your party fight. Each member of your party can be set to fight automatically, semi-automatically or manually. You control every aspect of the battle in manual. With semi-automatic, the computer controls your character's movements but not its actual strike attack. With automatic, you kick back and watch your team go to work. If you're playing by yourself, you want to set the rest of your party to automatic. If you're playing with friends, set the members of your party to manual so your friends can control them (up to four players can play).

    Tales Of Symphonia is so loaded with features that you'll find yourself making constant adjustments. Like any good RPG, your characters can find and equip lots of weapons, shields and charms. Craftsmen can customize your weapons to make them more powerful.

    Contributed by Evil Ryu (53679) on Oct 05, 2005.

www.nintendo.com – GameCube:

    Adventure in a world on the brink.



    Exclusively on Nintendo GameCube, take part in an amazing adventure to regenerate a dying world.

    The masterful Tales Of Symphonia takes the RPG to the next level with its Linear Motion Battle System. The system not only lets you battle in real-time, it gives you a chance to play cooperatively with one, two or three friends. If that isn't enough, how does way more than 80 hours of gameplay strike you?

    Features

    • Real-time, 3D battle system with hundreds of combos and spells
    • Dozens of mini-games and side quests
    • Flexible character building and storyline-changing decision
    • Up to four players can cooperate in battle

    Sylvarant is a dying world. A prophecy, however, tells of the rebirth of the land with the arrival of the Chosen. Young swordsman Lloyd Irving and his friends find themselves in the middle of a quest to return the world to health. What Lloyd and company don't know is that their world is the inverse of another. Regenerating their world means destroying the other. With a plot with as many twists and turns as a mountain pass, Lloyd and his friends find themselves as both the hunters and the hunted.

    The Battle System

    Tales Of Symphonia delivers everything you would expect in an epic RPG and more. The game has a unique cel-shaded look, with characters crafted by renowned artist Kosuke Fujishima. Most notable to epic fans, though, is the real-time Linear Motion Battle System, in which you move your character either vertically or horizontally across the screen to launch physical or magic attacks.

    The battle system not only lets you instigate, block and evade attacks, it gives you control over how other members of your party fight. Each member of your party can be set to fight automatically, semi-automatically or manually. You control every aspect of the battle in manual. With semi-automatic, the computer controls your character's movements but not its actual strike attack. With automatic, you kick back and watch your team go to work. If you're playing by yourself, you want to set the rest of your party to automatic. If you're playing with friends, set the members of your party to manual so your friends can control them (up to four players can play).

    In addition to the standard melee attack, you can press the B Button in conjunction with a direction on the Control Stick to perform a Tech Attack. Tech Attacks can be either spell-based or weapon-based, depending on your character. Most of Lloyd's Tech Attacks are pumped-up physical attacks with his sword. His friend Genis casts long-range magic spells, but isn't too handy with a weapon.

    Tech Attacks are the key to winning battles, but they require Tech Points. Your must replenish your TP supply with an item, another spell or by striking an opponent with a weapon in a standard attack (A Button)

    At any time, you can freeze the action to target an opponent, use an item from your inventory, command another member of your party to perform a Tech Attack or even reset you and your party members' strategies.

    Character Customization

    Tales Of Symphonia is so loaded with features that you'll find yourself making constant adjustments. Like any good RPG, your characters can find and equip lots of weapons, shields and charms. Craftsmen can customize your weapons to make them more powerful.

    As the game progresses, your characters earn different titles, which determine what attributes become increased with level ups. Genis, for instance, starts out as a Magic User and quickly earns the titles of Honor Roll, Brotherly Love and Sorcerer. His transformation can result in increased hit points, Tech Point capacity or strength.

    Each character has slots for up to four Ex Gems. The gems help with either Technical (magic) or Strike (weapon) Type, and the skills a character learns can change depending on various combinations of x Skills that are activated. EX Combinations that lead to compound skills include Strong + Tough and Magical + Spirit. Each gem is associated with an experience level.

    On The Road Again

    During your journeys, you'll meet a lot of people. Several of them will need you to go on quests. (Why are villagers so needy anyway?) If you ever get confused on what you're supposed to do, go to Synopsis in the game menu. A brief description is listed for each chapter, with uncompleted chapters shaded in yellow.

    In your Items menu, open the Sylvarant Map to pinpoint the locations of towns and landmarks you've found on your adventure. The map will also tell you what items are available at town shops. Most locations have a save point, so save often. The data for each save only takes up three blocks of memory so don't feel as if you have to overwrite your files.

    Multilplayer battling takes a bit of getting used to. Although up to four people can participate in battle, the game camera stays focused on the main character (player one). The other characters could get stuck fighting off-camera. But if you consider multiplayer functionality as just an added bonus, this won't bother you in the least. You can only battle cooperatively. There is no vs. mode.

    Bottom Line

    If Tales Of Symphonia were a novel, it'd be thick enough to crush a melon. Because of the extensive backstory, the game is a little wordy at first. Once the plot is set in motion, you'll find yourself immersed in an RPG masterpiece.

    Contributed by Evil Ryu (53679) on Oct 05, 2005.

Nintendo of Europe press release. :
    SAVE THE WORLD - THE GAMECUBE WAY!

    1 September 2004 - Battle wild creatures in the dark and mystical depths of two entwined fantasy worlds to save them from evil! Tales of Symphonia is a stunning 3D role-playing game full of twisting plots offering gamers over 80 hours of immersive real-time role-play. Tales of Symphonia is exclusive to Nintendo GameCube and goes on sale across Europe from 19 November.

    In a dying world called Sylvarant, legend has foretold that one day a Chosen One will appear from amongst the people and the land will be reborn. As Lloyd Irving, joined by his close friends Genis Sage and Colette Brunel, you must return your world to health. Experience exquisite landscapes of beautiful cel-shaded graphics, high-quality anime cut scenes and character design from renowed artist Kosuke Fujishima. Dive into a unique, real time battle system. Execute and combine hundreds of special attacks and magic spells. The line between good and evil blurs in this immersive, emotionally charged epic adventure where the fate of two interlocked worlds hangs in the balance.

    Get ready for mystery and adventure, not everything is as it seems in the world of Tales of Symphonia. Players can complete mini-games and fight over 250 different enemies in their battle against evil. By defeating such foes players earn Experience points. Gain enough points throughout the game and your character will become even stronger, learn new combat techniques and spells. Tales of Symphonia also offers players a degree of freedom in choosing their path through the game through the choices and decisions they make.

    Up to four players can take part in the game and this unique opportunity allows one player to control the group's movements, until it's time to defend their territory and fight. Using the controller and the A and B buttons, players will be able to execute combo attacks, special moves and magic spells. If players are feeling a little fatigued by all the excitement Tales of Symphonia offers they can pass their battle move decisions over to the Nintendo GameCube and it will do it all for you!

    This epic role-playing quest offers players real flexibility in terms of character building and storyline decisions. With its endless adventure possibilities, players should expect to be completely absorbed into the dark and magical experience which is Tales of Symphonia.

    Tales of Symphonia has been developed for Nintendo GameCube by Namco. The Tales of series has had a long and successful history in Japan and this is the first time a Tales of game will be released in Europe.

    Join the quest as Tales of Symphonia launches on Nintendo GameCube on 19 November across Europe priced at around 60 Euros.

    Contributed by Opipeuter (16456) on Sep 10, 2004.