Moby Poll: What kind of game collector are you?

Tau Ceti

Tau Ceti Screenshots

Amstrad CPC version

Tau Ceti Amstrad CPC Loading screen

Loading screen

Tau Ceti Amstrad CPC Entering the game

Entering the game

Tau Ceti Amstrad CPC Title screen and credits

Title screen and credits

Tau Ceti Amstrad CPC Ready to launch

Ready to launch

Tau Ceti Amstrad CPC Skimming along

Skimming along

Tau Ceti Amstrad CPC Firing my lasers and I destroyed something.

Firing my lasers and I destroyed something.

Tau Ceti Amstrad CPC CRASH!

CRASH!

Tau Ceti Amstrad CPC The ship was destroyed.

The ship was destroyed.


Tau Ceti Screenshots

Atari ST version

Tau Ceti Atari ST Loading screen

Loading screen

Tau Ceti Atari ST Title screen

Title screen

Tau Ceti Atari ST Ready to go

Ready to go

Tau Ceti Atari ST Game over

Game over


Tau Ceti Screenshots

Commodore 64 version

Tau Ceti Commodore 64 Loading screen

Loading screen

Tau Ceti Commodore 64 Title screen

Title screen

Tau Ceti Commodore 64 Ready to launch

Ready to launch

Tau Ceti Commodore 64 Skimming along

Skimming along

Tau Ceti Commodore 64 Firing my lasers

Firing my lasers

Tau Ceti Commodore 64 I destroyed something

I destroyed something

Tau Ceti Commodore 64 CRASH!

CRASH!

Tau Ceti Commodore 64 Skimmer destroyed. Mission failed. Game over.

Skimmer destroyed. Mission failed. Game over.


Tau Ceti Screenshots

DOS version

Tau Ceti DOS Title Screen (CGA)

Title Screen (CGA)

Tau Ceti DOS Pre game screen

Pre game screen

Tau Ceti DOS map view (where's that pesky robot?)

map view (where's that pesky robot?)


Tau Ceti Screenshots

ZX Spectrum version

Tau Ceti ZX Spectrum The game's title screen

The game's title screen

Tau Ceti ZX Spectrum The game starts in demo mode. There is no action key redefinition. The main windows shows the planet surface, radar and status messages

The game starts in demo mode. There is no action key redefinition. The main windows shows the planet surface, radar and status messages

Tau Ceti ZX Spectrum The game starts when the BREAK key is pressed. Now the player is in their craft aboard the mother ship prior to planetfall

The game starts when the BREAK key is pressed. Now the player is in their craft aboard the mother ship prior to planetfall

Tau Ceti ZX Spectrum The LAUNCH command actually starts the game. The planet surface is gradually revealed in an expanding diamond window. When this is fully displayed the radar kicks in

The LAUNCH command actually starts the game. The planet surface is gradually revealed in an expanding diamond window. When this is fully displayed the radar kicks in

Tau Ceti ZX Spectrum So now the player is flying over the planets surface. Some targets are static - like these towers, others move around

So now the player is flying over the planets surface. Some targets are static - like these towers, others move around

Tau Ceti ZX Spectrum Whatever it is its firing at me. Neither the enemy fire nor our own is especially accurate.....

Whatever it is its firing at me. Neither the enemy fire nor our own is especially accurate.....

Tau Ceti ZX Spectrum We both missed! The fire key can be held down for a longer burst.

We both missed! The fire key can be held down for a longer burst.

Tau Ceti ZX Spectrum Close up the target can be identified as some kind of flying saucer and this time its been hit...

Close up the target can be identified as some kind of flying saucer and this time its been hit...

Tau Ceti ZX Spectrum ... and destroyed

... and destroyed

Tau Ceti ZX Spectrum Towers can also be destroyed ...

Towers can also be destroyed ...

Tau Ceti ZX Spectrum ... though the results are pretty similar

... though the results are pretty similar

Tau Ceti ZX Spectrum Sometimes infra red vision is needed. A hit on the target is still not guaranteed though

Sometimes infra red vision is needed. A hit on the target is still not guaranteed though

Tau Ceti ZX Spectrum Somehow a destroyed tower does not look as impressive in infra red

Somehow a destroyed tower does not look as impressive in infra red

Tau Ceti ZX Spectrum This is something big ....

This is something big ....

Tau Ceti ZX Spectrum ... and also indestructible. A collision was inevitable. This triggers a 'Game Over' sequence where the main window cycles through bright colours while the central black area gets smaller

... and also indestructible. A collision was inevitable. This triggers a 'Game Over' sequence where the main window cycles through bright colours while the central black area gets smaller

Tau Ceti ZX Spectrum The game over sequence ends here.

The game over sequence ends here.