Oct 10, 2007 Release |
Published by: |
Buka Entertainment
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Developed by: |
Valve Corporation
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Middleware by: |
Havok
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Countries: |
Russia
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EAN-13: |
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Apr 4, 2008 Release |
Published by: |
CyberFront Corporation
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Developed by: |
Valve Corporation
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Middleware by: |
Havok
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Countries: |
Japan
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EAN-13: |
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Apr 9, 2008 Release |
Published by: |
Valve Corporation
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Developed by: |
Valve Corporation
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Distributed by: |
Electronic Arts, Inc.
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Middleware by: |
Havok
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Countries: |
United States
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eBay Product ID: |
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UPC-A: |
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ISBN-10: |
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Windows Patches |
2009-06-23 |
- Added support for the Novint Falcon
- Added an option to the advanced multiplayer menu to select left or right handed view models
- Fixed a bug where a spectator's wearable items could be seen floating around the player they were spectating
- Fixed a bug where a fake Spy hand would appear on the screen of other players
- Sniper: Critical arrows now have a trail and correctly deal enhanced damage
- Sniper: The Huntsman now defaults to be right handed
- Sniper: Friendly arrows will no longer trigger the near miss sound on you
- Sniper: Removed the movement speed penalty on The Razorback
- Spy: The Cloak and Dagger now always regenerates at its intended rate.
- Spy: Fixed disguised Spies showing the wrong teleporter effects when using an enemy teleporter
- Spy: The Ambassador no longer penetrates buildings
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2009-06-25 |
- Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
- Fixed a case where an observer could set the observed player's view models
- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
- Fixed Bonk! ammo count exploit after using a regeneration locker
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
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2009-07-14 |
- Linux Dedicated Server: Improved connection logic to help servers that aren't automatically reconnecting to Steam
- Engine: Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present
- Fixed minicrits resulting in reduced damage for weapons at close ranges
- Fixed the Cloak and Dagger not regenerating at the correct rate
- Fixed being able to respawn during the chat time before a level change
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2009-08-13 |
- Added King Of The Hill game mode
- Added custom animations played by the losing team during the post-win state
- Added lots of new hats
- Added "Auto Reload" option to the multiplayer advanced options
- Backpack improvements
- Updated PLR_Pipeline, Arena_Sawmill, CP_Granary
- Added community maps Arena_Offblast, Cp_Yukon
- The Force of Nature, The Sandman item updates
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2009-08-14 |
- Fixed "r_rootlod" being marked as a cheat
- Fixed Announcer overtime bug on KOTH servers using mp_timelimit (now optional)
- Fixed a case where radius damage didn't reduce damage to self
- Fixed a case where items would never show up in the backpack, even though they were available to equip
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2009-08-17 |
- Updated PL_Hoodoo.
- Fixed rocket jumping
- Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill
- Fixed Scouts going into reference pose in double jumps
- Fixed the Ubersaw not displaying team colors
- Fixed Spies disguised as RED Scouts not cloaking properly
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2009-08-21 |
- Orange Box engine: Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system
- Orange Box engine: Fixed several server crashes
- Bullet spread algorithm changed to fire a bullet right down the crosshair under certain circumstances
- Added a "Disable HTML MOTDs" option to the advanced dialog in multiplayer.
- Added missing snowpuff particles for DX8 players (honest)
- Fixed CTF_Sawmill not ending the map when mp_timelimit hits during the middle of a round
- Fixed the "The Big Hurt" achievement not being awarded for players who already have the required count
- Added more community requests
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2009-08-31 |
- Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults to 0)
- Fixed being able to burn players/buildings that are in the water while standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed the Pyro's airblast pushing Spectators in free-look mode, Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
- Several other changes plus community requests
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2009-09-02 |
- Fixed "not on camera object" particle effects appearing while spectating in-eyes, and not appearing when in thirdperson
- Fixed inventory bug that caused some item pickups not to be shown
- Added support for client explanations of backend inventory manipulation
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2009-09-15 |
- Backpack can now hold 100 items
- Changes to Sandvich, Medic regen, Blutsauger
- Several weapon, character and animation bugfixes
- Fixed Halo glow effect not being hidden for cloak/disguised enemy Spies
- Several other changes to HLTV and Tournament Mode
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