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Terminator 2: Judgment Day

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Amiga
67
3.2
Genesis
...
3.3
DOS
...
...
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Description

This is an arcade rail-shooter based on the film Terminator 2: Judgment Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance.

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

Terminator 2: Judgment Day, renamed T2: The Arcade Game for home conversions, features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).

Screenshots

Terminator 2: Judgment Day Game Gear You've been terminated!
Terminator 2: Judgment Day Arcade Mobile rocket launcher
Terminator 2: Judgment Day Amiga Company logo Probe
Terminator 2: Judgment Day SNES Level 4: Inside Skynet.

Alternate Titles

  • "שליחות קטלנית 2" -- Hebrew spelling
  • "T2: The Arcade Game" -- home version title
  • "T2ザ・アーケードゲーム" -- Japanese spelling

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User Reviews

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The Press Says

CU Amiga Amiga Dec, 1993 90 out of 100 90
N-Force Game Boy Feb, 1993 81 out of 100 81
Electronic Gaming Monthly (EGM) SNES Jan, 1994 6.8 out of 10 68
Amiga Joker Amiga Jan, 1994 65 out of 100 65
ASM (Aktueller Software Markt) Game Boy Mar, 1992 7 out of 12 58
Mega Fun SNES Apr, 1994 47 out of 100 47
The Video Game Critic Genesis Oct 20, 2012 D+ 33
PC Player (Germany) DOS Feb, 1994 23 out of 100 23
Entertainment Weekly Genesis Oct 08, 1993 D- 16
The Video Game Critic SNES Feb 24, 2004 F 0

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Trivia

Midway's arcade version of Terminator 2 used digital stills of props and actors from the film set to render the game's Terminator enemies. With the sole exception of the SNES (using scaled-down versions of those original arcade sprites), the console releases had to use redrawn game assets in the spirit of, but not identical to, the art in the arcade.
Contributed to by Julian McKenzie (159), 666gonzo666 (48831), chirinea (34828), NGC 5194 (17300), Goteki45 (308), *Katakis* (37860), Syed GJ (1536) and quizzley7 (21202)