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Terminator 2: Judgment Day

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Game Boy
SEGA Master System
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This is an arcade rail-shooter based on the film Terminator 2: Judgment Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance.

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

Terminator 2: Judgment Day, renamed T2: The Arcade Game for home conversions, features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).


Terminator 2: Judgment Day Genesis Factory level
Terminator 2: Judgment Day Game Gear Intro cutscene.
Terminator 2: Judgment Day Game Gear Die, brothers!
Terminator 2: Judgment Day DOS Main menu

Alternate Titles

  • "שליחות קטלנית 2" -- Hebrew spelling
  • "T2: The Arcade Game" -- home version title
  • "T2ザ・アーケードゲーム" -- Japanese spelling

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The Press Says

CU Amiga Amiga Dec, 1993 90 out of 100 90
GamePro (US) SNES Feb, 1994 4.5 out of 5 90
Just Games Retro SNES Aug 25, 2007 86 out of 100 86
Electronic Gaming Monthly (EGM) Game Boy Jan, 1993 6.8 out of 10 68
ASM (Aktueller Software Markt) Genesis Feb, 1993 7 out of 12 58
Amiga Power Amiga Jan, 1994 57 out of 100 57
neXGam SNES Dec 27, 2009 4.6 out of 10 46
High Score Amiga Feb, 1994 2 out of 5 40
Entertainment Weekly Genesis Oct 08, 1993 D- 16
The Video Game Critic SNES Feb 24, 2004 F 0


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Midway's arcade version of Terminator 2 used digital stills of props and actors from the film set to render the game's Terminator enemies. With the sole exception of the SNES (using scaled-down versions of those original arcade sprites), the console releases had to use redrawn game assets in the spirit of, but not identical to, the art in the arcade.
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