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Terrahawks (ZX Spectrum)

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100 point score based on reviews from various critics.
5 point score based on user ratings.
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Like perennial license favourite Thunderbirds, Terrahawks was written by Gerry Anderson, featured puppets, and was set in space. It is this latter element that the licensed game is built around, as you aim to pass Terrahawk Pilot Training.

To succeed, you must be able to deal with a black hole, which will take amazing thought and reaction speed. Having been sucked in you must fly through the vortex, reaching it by shooting out the monoliths which block your path. You must be careful not to collide with these more than 5 times, as that is all your shield can withstand. Also, avoid running out of fuel by flying as low among the monoliths as you can - the higher line is safer but consumes fuel much faster. There are 9 stratums of increasing difficulty to survive.


Terrahawks ZX Spectrum Then the main menu after that
Terrahawks ZX Spectrum Part of the colour-compressing effect which precedes the game
Terrahawks ZX Spectrum Initial loading screen
Terrahawks ZX Spectrum The control selection is the first thing you see

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The Press Says

Your Spectrum Nov, 1984 6 out of 15 40


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Martin Smith (63058) added Terrahawks (ZX Spectrum) on Jun 06, 2005