Assume the role of a transforming robot in this remake of the 1987 game
. You'll travel through many worlds as a robot, tank, or jet as you obliterate drones and big bosses in this platform shooter.
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This was one of Sierra's showcase games at the launch of Windows 95. It was built with Microsoft's Game SDK (which evolved into DirectX). The Game SDK allowed Sierra to create smooth animation and sound that Windows couldn't normally handle. New features of Windows 95 allowed the game to exist in multiple windows (each having a different function, e.g., ammo count, map, and actual game) that the gamer could open and close at will during play.
- Computer Gaming World
- November 1996 (15th anniversary issue) – #23 Worst Game of All Time
This entry to the MobyGames database was contributed by Adam Baratz (1355)
on Dec 28, 2000.