Description
Garrett, discovered on the streets as a beggar, is taken in and trained by the secretive organization known as the Keepers. However, Garrett's plans for his training is different than that of his masters and so Garrett soon parts company. Surfacing as a master thief, Garrett must enter forbidden places and appropriate the treasures of the rich and the powerful. Of course this line of work is offensive to many people including the rich nobles, the town guard and the religious order of the Hammerites. If Garrett can keep his head while he relieves these forces of their valuable trinkets, he should be able to do quite well....
Thief: The Dark Project is a first person game focused on stealth. Garrett's main skills are in using the shadows to avoid being seen (the level of visibility indicated by a "light gem") and to avoid being heard (different surfaces make different noises). Guards can be alerted by either, and remaining hidden is ever important.
At Garrett's disposal is a wide range of equipment; including lockpicks, a blackjack, a sword, flash bombs, holy water, explosive mines, and a bow which fires normal arrows in addition to water, fire, moss and noisemaker arrows. Loot gained from Garrett's thieving can be used to purchase additional equipment for the mission ahead.
Alternate Titles
- "Thief: o Projeto Negro" -- Brazilian title
- "The Dark" -- Working title
- "TDP" -- Informal name
- "Dark Project - L'Ombra del Ladro" -- Italian title
- "Dark project : La guilde des voleurs" -- French title
- "Dark Project - Der Meisterdieb" -- German title
- "Dark Camelot" -- Working title
Part of the Following Groups
User Reviews
The Press Says
| Adrenaline Vault, The (AVault) |
Dec 19, 1998 |
     |
100 |
| Adventure Classic Gaming |
Jun 04, 2000 |
5 out of 5 |
100 |
| Just Adventure |
2000 |
A+ |
100 |
| Pelit |
Jan, 1999 |
93 out of 100 |
93 |
| PC Player (Germany) |
Jan, 1999 |
91 out of 100 |
91 |
| Computer Games Magazine |
Dec 10, 1998 |
     |
90 |
| IGN |
Dec 11, 1998 |
8.9 out of 10 |
89 |
| Game Over Online |
Dec 03, 1998 |
88 out of 100 |
88 |
| GameStar (Germany) |
Jan, 1999 |
86 out of 100 |
86 |
| Absolute Games (AG.ru) |
Dec 12, 1998 |
80 out of 100 |
80 |
Forums
Trivia
One of this game's most unique features is the "shadow bar" which measures your visibility from the darkness. Very inventive and useful for sneaking around!
This entry to the MobyGames database was contributed by
robotriot
(6380) on Nov 01, 1999.