Thomas the Tank Engine & Friends Screenshots

User Screenshots

Amiga version

Loading screen.
Title screen.
High score list.
Choose a game.
Choose an assignment.
Starting off at the station.
Dead end!
Ran into an obstacle.
I would hurry up, if I could stop crashing into trains!
Memory Game - Choose number of players.
Memory Game - Choose skill level.
Memory Game - Pick a card - any card!
Memory Game - Found a match!

Amstrad CPC version

Loading screen. "They're two, they're four, they're six, they're eight."
Title screen. "Shunting trucks and hauling freight. Red and green and brown and blue. They're the really useful crew."
Choose easy or normal game
Choose your task
Take the tractor to the bridge.
Starting out. CHOO-CHOO!
There's where we go.
"Toby. Well, let's say, he's square."
Finished the task
I chose a task I had already completed.

Atari ST version

Loading picture
Title screen
Menu: the main game and a Memory-mini game can be chosen
Main game: adjusting the difficulty
The mission (level) can be freely chosen
I found the waggon with the cargo to deliver
Collected a bonus and the next one is straight forward
Delivered the cargo. Mission accomplished.
With opposing traffic on the tracks moving forward requires some planning
My planning failed...
Hi-score table
Memory mini game can be played with two players or against the computer
I would not believe it is possible to beat a computer on Memory -- but it is programmed to false pick very often

Commodore 64 version

Title screen
Another title screen
Mission selection
Starting out
Watch out for other trains
Returning to the start after a crash
Time is running out
Picked up a carriage
Here's my destination
A rock on the track
Mission accomplished

DOS version

Title Screen
Start Screen
Choosing your task
Ready to Go
Beware of the dead ends
Trying to put the vehicle on your train
You can now go to the station
Crowdy route, eh Thomas?
What's the hurry?
One task is completed!
Bonus Stage - Keep pressing enter to beat Thomas' friends in the race
Menu for the Memory Game.
You can have an 18 card game or a 12 card.
Match Thomas' friends to win!

Genesis version

Copyright screen
Title screen
The controls are explained.
Choose one of the locomotives.
Some still need to be colored in.
Choosing a name for my locomotive.
There are three difficulty levels.
The three main game modes
Racing another locomotive with balloons and candy on the tracks.
I need to find two wagons and bring them back to the station.
I sure will!

SNES version

Hi, Thomas!
I'll race you.
I hope poor James isn't hurt.
Percy and Thomas pull the mail on time.
Well done, Percy, The Fat Controller is very pleased with us.
Hi, Bertie!
Thomas is about to take the corn to the mill to make the cornbread for muffins.
I love cornbread muffins!
He's a really useful engine!
1, 2, 3, don't you know how to count?
Harold is a helicopter, not a bus, or Toby's coach.
Duck is always #8
Recycle It, Don't Trash It! It's the E.P.A!

ZX Spectrum version

This splash screen appears very briefly
Game credits and controller options. A little engine appears and buzzes around the screen while the game waits for a response
There are two levels of difficulty, this is the screen that selects which the player wants. I chose the easy level.
Track selection. Each track is like a different mission. Use the left / right keys to rotate and point Thomas at the desired track.
I chose the 'Timber' icon at the top left. This screen defines that task
The game starts here. Its important to move quickly because other trains use this track and will crash into Thomas if he stays in one place too long
I'm on the next screen. Above me in the sidings is an 800 point bonus so I reverse to collect it
Just as I take the road to the sidings for my bonus another train pulls into the station. Good job I moved quickly. I hope it does not follow me because in the sidings there's no escape.
Bonus collected, moving through screen 3 with a choice of two exits
Onto screen 4. Looks like both exits from the previous screen join up here. There's another bonus to be had at the bottom of the screen where I pick up my cargo
Cargo collected. Waiting here until that train has passed.
Ooops! Didn't wait long enough.
Most collisions result in moving back a screen or three.
Though he says two screens he actually put me back at the start. At least I still have my cargo. This is the screen after the one on which I had my collision
Tye next screen has a bonus that's impossible to avoid because it's on a crossroads , or should that be crosstracks
five or six screens later, there's another bonus in the sidings that I'll have to backtrack for
Arrived at the timber yard
End of mission statement. After this I'm taken back to the 'Select a Track' screen.