Published by
Developed by
Released

Platforms
Genre
Perspective
Non-Sport
MobyRank MobyScore
Amstrad CPC
...
...
Windows
...
...
ZX Spectrum
...
4.4

Description

This place would indeed be paradise, were it not for the fact that the Can Nibbles inhabit it. Herbert and Wilma Week are trapped by them, so Wally has become the third Week in paradise in his attempt at rescuing them.

This is an arcade adventure resembling the other Wally Week games, although it represents David Perry's design debut. There are many animals to avoid including stinging bees and butterflies, but the toughest foe is the Indian chief, best avoided with a well-timed jump. There are multi-stage puzzles to solve on each screen, and a limit of carrying 2 objects at a time.

The setting is largely jungle, but there are forests, beaches and huts amongst other things to explore as well. Movement between screens is generally from left to right, but you will go into the screen via signposted sections, and occasionally travel vertically as well.

Part of the Following Group


Merchant Title      
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Three Weeks in Paradise    
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Three Weeks in Paradise    
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User Reviews

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The Press Says

Sinclair User ZX Spectrum Feb, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
CPC Zone Amstrad CPC 2004 10 out of 10 100
Sinclair User ZX Spectrum Apr, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Crash! ZX Spectrum Mar, 1986 93 out of 100 93
Your Sinclair ZX Spectrum Feb, 1986 9 out of 10 90

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Trivia

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This entry was contributed by Martin Smith (63223)
 

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