User Reviews

A dreadfully lame attempt at a "Diablo-killer" weregamer (169) 1.86 Stars1.86 Stars1.86 Stars1.86 Stars1.86 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (19 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Revolution (Oct 01, 2001)
While Throne of Darkness is not the groundbreaking game that Diablo was, it certainly has improved nearly every aspect of the Action/RPG genre. Heavy duty item customization, a superb setting and fun, tactical strategy leads to a must-have for fans of the genre.
In the end, I only found the three or four things I mentioned above to be problems and I feel that in weighing the pluses and minuses, the negative aspects of the game only merit a 1/2 GiN Gem loss and I am happy to give 4 and 1/2 GiN gems to a game that I consider to be one of the best games I have played all year.
PC Zone Benelux (Nov, 2001)
De authentieke wapens, de geluiden en oosterse melodieën en zelfs het stijlvolle introfilmpje zijn onderdeel van een overtuigend en sfeervol geheel. De makers hebben de Japanse kunst en geschiedenis goed bestudeerd en dit zie je regelmatig terug in de game. Hoewel ToD behoorlijk cartoony blijft, zijn de Japanse architectuur en omgevingen erg overtuigend. Technisch gezien zijn de graphics iets beter dan Diablo, met mooie lichteffecten en details. Een beetje vreemd is het feit dat je maar één savegame hebt, maar gelukkig kwam ik geen situaties tegen die me helemaal vastzette en waarbij ik de game opnieuw zou moeten starten.
Gameplay (Benelux) (Oct 31, 2001)
Throne of Darkness is een klasserijk product met een overvloed aan gameplay en spektakel.
Svenska PC Gamer (Nov, 2001)
ToD är ett häftigt action-RPG som ger många timmar av underhållning, men ibland känns det direkt pinsamt att se hur mycket utvecklarna lånar från storebror Blizzard. Lyckligtvis kommer spelet med en del nyheter och möjligheterna att ha med sig tre AI-spelare ger mer intressanta strider. Det blir ett högt betyg då det är välgjort, snyggt och roligt. Att det egentligen är Diablo med samurajer och Taiko-trummor gör inte så mycket. Diablo var ju ett roligt spel.
83 (Nov 13, 2001)
Die Kombination aus gut geklaut und neu hinzugedacht funktioniert erstaunlich gut. Allerdings braucht man etwas Durchhaltevermögen, um über die ersten Startschwierigkeiten, die die ungewohnte Steuerung von mehreren Charaktern über Formationen (ohne Pausefunktion!) verursacht, hinwegzukommen und das Spiel dann auch genießen zu können.
GameStar (Germany) (Oct, 2001)
Bis alle meine Leute optimal ausgerüstet sind, verbringe ich schon mal eine halbe Stunde im Inventarbildschirm. Der eigentlich tolle Formations-Editor ist ein heißer Anwärter auf die halbherzigste Funktion des Jahres, und ein Großteil der magischen Formeln sieht so spektakulär aus wie ein Kartentrick aus dem Micky-Maus-Heft. Trotzdem zieht mich Throne of Darkness immer wieder an den Monitor. Das liegt zum einen an der gruseligen, durch die Quests gut erzählten Geschichte. Die japanischen Bezeichnungen für Gegenstände sind zwar gewöhnungsbedürftig, tragen aber zur Atmosphäre bei. Der Hauptgrund dürfte aber das unverwüstliche Spielprinzip mit Monstermeuchelei und Sammeln sein.
Throne of Darkness is één van de beste 'Diablo-games' van het moment. Het heeft een zeer eigen stijl, speelt razendsnel, ziet er mooi uit en ondanks het onrealistische oproepen van smid, priester en andere spelers belooft het urenlang spelplezier voor wie van dit genre onder de rollenspellen houdt.
IGN (Oct 04, 2001)
Everyone makes such a big deal out of this game being exactly like Diablo. But while the two games certainly have a lot in common, there are more than enough differences between the two to make Throne of Darkness stand out on its own. The mythological, Japanese setting is the most apparent difference but the real innovation here is the game's focus on group adventuring. Sometimes the design decisions beneath this approach work, sometimes they don't and sometimes they don't even make any difference whatsoever.
PC Games (Germany) (Oct, 2001)
Voller Vorfreude habe ich Throne of Darkness installiert und den tollen Vorspann genossen. Zwanzig Minuten später war mir die Lust gründlich vergangen und es keimte der Verdacht auf, dass irgendwer bei diesem Action-Rollenspiel die Action vergessen hat. Dass sich der Eindruck zumindest teilweise relativiert hat, hegt daran, dass zwischen dem ganzen Formationenjustieren, Gegenständetauschen und Partiemitgliederverschieben eigentlich ein sehr ordentliches Spiel versteckt ist - man muss es nur finden. Reichlich Einarbeitungszeit vorausgesetzt, können Profis mit dem dunklen Thron eine Menge Spaß haben. Besonders Leid tut es mir um den erfrischend unverbrauchten Schauplatz: Das Japan-Flair gefällt mir wesentlich besser als die immer gleichen mittelalterlichen Burgen.
GameSpot (Oct 04, 2001)
Throne of Darkness is a good game overall, despite some underdeveloped features and a few unnecessary design elements. The simple mechanics, the constant action, the continuous discovery of newer, more powerful equipment, and the generally well done graphics and sound all add up to a game that's certainly addictive, just as it was meant to be. Throne of Darkness isn't an overly ambitious game and doesn't deviate too much from the formula that Diablo popularized--but it's a perfect example of why that formula can be enjoyable.
RPGDOT (Nov 05, 2001)
Throne of Darkness is a game hidden behind minor design flaws and slight graphical inferiority. The game itself is very playable and extremely stable (a rarity in games nowadays), but little annoyances get in the way. The music and graphics won't impress you, but the gameplay should, even with the problems. You will come back to play the game, it might take a few minutes, or it might take days. So if you don't mind a game with many similarities, but not quite as good, to Diablo 2, this could very well be your game.
Sierra and Click Entertainment’s Japanese-inspired role-playing game impressively captures the spirit of the folklore and the land, casting humans and demons into a world where each co-exist believably. With interesting plots and monsters, impressive graphics, and vigorous sound, Throne of Darkness is a strong offering for fans of mythology, samurai, or ancient Japan. However, the poor quality of the game’s AI, the unbalanced multiplayer action, and the lack of customizable options, along with some gameplay issues, only slightly raise the product above an average Diablo clone.
It’s this sense of information overload (plus a few other slight design flaws) that really detracts from TOD. It’s an ambitious, fun, and fast-paced DIABLO clone with a refreshing setting and some great ideas. Reality, however, had to come in and punch the game in the face a couple of times to prove that not all ideas pan out when executed.
70 (Sep 28, 2001)
Difficile de faire trembler Diablo sur son piédestal, surtout quand la tentative pour renouveler le gameplay n'est pas complètement au point. De bonnes idées et un contexte sympathique mais beaucoup d'approximations qui gâchent la progression. A conseiller aux plus curieux et aux inconditionnels du Japon.
70 (Apr 20, 2006)
Dans le monde impitoyable du Hack and slash, il est difficile de créer quelque chose d’original tant le gameplay est basique. Dominé par le très bon Diablo 2, Throne of Darkness tente néanmoins de sortir des carcans du genre, de façon un peu mitigée, il faut bien l’admettre…
GameSpy (Oct 19, 2001)
What we're left with isn't a bad game per se, but in many ways it's an unmanageable game that takes the simplicity of a certain famous clickfest of a game (whose name you can probably guess by now), complete with that game's inadequate AI, and renders it too complicated to be completely fun.
Throne of Darkness is your quintessential bargain bin release. Over here you’ve got mediocre gameplay, average graphics, and typical sound. Then on this side you’ve got a loose storyline, uninteresting characters, and a poorly designed menu system. If this were selling for seven dollars, I would say you’ve got yourself a doozy of a game. However, shelling out 50 bucks for something you’re going to forget about the second you quit playing is a little like buying an expensive dinner then throwing it directly in the toilet.
Throne of Darkness är välgjort men den minst sagt tidsödande pryljakten blir snabbt rent uttråkande. Räkna med att spendera över hälften av speltiden åt att sortera och konfigurera dina prylar. Trist. Förmodligen kommer bara riktiga Diablo-fanatiker att gilla det här.
ActionTrip (Oct 22, 2001)
And finally, if you are loyal to the good-old Diablo, Throne of Darkness will probably disappoint you. The flexible gamers might come to like the game because of the gameplay simplicity, pretty animations and constant action. This title might as well help you pass time while you wait for a serious RPG to appear. The fact remains that it has nothing new to bring, neither in gameplay nor in graphics.
Game Over Online (Jan 02, 2002)
Throne of Darkness really fails to meet many of the expectations I had for it. It sounded like a terrific idea, but somehow got extremely muddled along the way. The control, while based off the simple designs of Diablo, has somehow managed to turn into a manipulation battle just to live through any major confrontations. It’s not an easy game to get into and many gamers will easily find themselves put off by the management. I became very impatient with the game before I had even gotten far into it. Throne of Darkness could have been a great game, but its convoluted controls and unappealing gameplay really tore down the fundamentals that make a good game.
To say that Throne of Darkness is like Diablo 2 set in feudal Japan isn't a fair comparison because it might mislead people into thinking this game is cool. Quite the contrary, everything about this game screams Blizzard rip-off, and an exceptionally poor one at that. Go buy the Diablo 2 expansion pack instead.