User Reviews

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Our Users Say

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Amiga Awaiting 5 votes...
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Atari ST Awaiting 5 votes...
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ZX Spectrum Awaiting 5 votes...

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amstrad CPCAmstrad Action (Aug, 1989)
Outrageously good value for money. Infuriatingly addictive fun.
ZX SpectrumCrash! (Jul, 1989)
The year is 2063, the place is a small remote island in the centre of the Pacific Ocean. Not very much happens here, nothing that is until the cry 'calling International Rescue' goes up, because tucked away in the middle of this island is the Tracy residence. Jeff Tracy, ex-astronaut and retired industralist is the boss man behind the world's top global rescue team, aided by his sons Scott, Virgil, Alan, Gordon and John.
Atari STThe Games Machine (UK) (Jul, 1989)
Playability is the main consideration with any game, and although Thunderbirds takes a while to work out, it provides enough of a challenge to keep you playing. And its appearance helps enormously: graphically this game is very good, especially the digitised sequences at the start of the missions.
AmigaThe Games Machine (UK) (Jul, 1989)
The shading on the Amiga version is a touch subtler than the ST game, and the International Rescue team stride around with equal determination.
Commodore 64Zzap! (Italy) (Oct, 1989)
Molto fedele alla serie televisiva, questo non vi dirà niente? No problem, è comunque una buona produzione.
AmigaZzap! (Oct, 1989)
It is 2063 and Gerry Anderson’s most popular super-marionated puppets are GO! The super-rich Tracy family live on a pacific island apparently doing nothing but getting a sun tan. But as all fans know, the truth is very different. Hidden beneath the island is the underground base of International Rescue. Retired industrialist Jeff Tracy and genius scientist Horatio Hackenback III (AKA Brains) have constructed five Thunderbirds for Jeff’s sons; Alan, Gordon, John, Virgil and Scrott.
ZX SpectrumThe Games Machine (UK) (Jul, 1989)
Although not as colourful as the 16-Bit games, the Speccy version avoids colour clash admirably and plays just as well.
AmigaCommodore User (Jul, 1989)
Thunderbirds was a puppet show apart. Nowadays, Gerry Anderson’s creations take their cue from Frank Oz and the Muppets, with pliable faces, no visible wires and voice overs by the likes of Windsor Davies. Back in the 60’s nobody seemed to mind that Batman wore knickers, U.N.C.L.E. got .T.H.R.U.S.H., The Shadows played in the Thunderbirds film and that they tried to make Captain Scarlet a suave Cary Grant but he still ended up a B movie Brit.
ZX SpectrumYour Sinclair (Jul, 1989)
It's the boys in blue! No, not the rozzers, the Traceys. They're probably the most famous puppets in the world. But not content with having a starring role on their own TV show, T-Shirts, magazines, records and badges, those F.A.B. boys of Thunderbirds fame have gone and done the only thing left for them to do – got themselves the lead in their very own computer game.
Commodore 64The Games Machine (UK) (Oct, 1989)
On both machines, passable music and crude spot effects are a disappointment (particularly with the barely used Spectrum-like CPC sounds) but gameplay is as good as ever.
Commodore 64Commodore User (Jul, 1989)
Identical gameplay minus digitised samples. This sort of game suffers slightly from the diminished graphic capabilities of the machine. But that said, it has everything else to hold your interest. The packaging for the 64 version, like that for the Amiga, comes resplendent with a giveaway cassette of the Thunderbirds theme.
Amstrad CPCThe Games Machine (UK) (Oct, 1989)
On both machines, passable music and crude spot effects are a disappointment (particularly with the barely used Spectrum-like CPC sounds) but gameplay is as good as ever.
The graphics and sound help capture the puppet-like feel of the characters. The puzzle solving and mapping elements are enough to keep anybody playing for a good time.
Not surprisingly the graphics are monochrome but as with most games now hold their own well enough. My only real complaint about the Spectrum version is the price tag, even though it does come supplied with an audio tape.
Atari STST/Amiga Format (Jun, 1989)
In it's day Terramex was acclaimed as a surprising addictive and unusual challenge but Thunderbirds is certain to appeal to an even greater audience. With an expanse of amusing routines, the Thunderbirds characters and an addictive gameplay with four different missions, it's certain to stand the test of time and become one of the great classics. If there's any criticism to be levelled at Thunderbirds then it must be the complexity which will confront the first-time player. It's not the kind of game you'll pick up and win first time around but rather, it's appeal is likely to increase the more time you spend tackling the problems.
ZX SpectrumComputer and Video Games (CVG) (Aug, 1989)
The same gameplay as 16 bit versions, with a cassette multiload. Still good fun though.
Atari STComputer and Video Games (CVG) (Aug, 1989)
Unlike Terramex, the links between problems and objects is nice and logical, but the only thing that counts against Thunderbirds is all the trudging from room to room which gets to be just a bit of a bore. Still, I think the game captures enough of the spirit of the show to make it worthy any Thunderbirds fan's ward.
AmigaThe One (Jul, 1989)
The Thunderbird vehicles themselves; for example, aren't featured at all, apart from in a few short digitised sequences. Surely the game should have been centred around them, or at least have incorporated them in some kind of sub-section - the game is, after all, named after them. Ultimately, this a competent arcade adventure - but a very poor tie-in.
Atari STPower Play (Aug, 1989)
Oh je, noch ein Opfer für die Masche "Wir kaufen einen Filmnamen und programmieren dann auf die Schnelle ein Spiel".
Amstrad CPCASM (Aktueller Software Markt) (Sep, 1989)
Weder das Spiel selbst, noch die Idee bietet irgendetwas Neues. Ähnliche Spiele gibt es bereits wie Sand am Meer, so daß man auf THUNDERBIRDS von GRANDSLAM ruhig verzichten kann. Auch wenn es nicht wirklich schlecht ist, so ist es doch einfach zu alt in der Aufmachung, um heutzutage noch Erfolg haben zu können.
Commodore 64Happy Computer (Dec, 1985)
„Thunderbirds“ bietet gewitzten Denkstoff für die kleinen grauen Zellen zu einem fairen Preis: Mit knapp 10 Mark ist man dabei.
ZX SpectrumHappy Computer (Dec, 1985)
„Thunderbirds“ bietet gewitzten Denkstoff für die kleinen grauen Zellen zu einem fairen Preis: Mit knapp 10 Mark ist man dabei.