missing cover art
DescriptionThis was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.
There are no Timex Sinclair 2068 user screenshots for this game.
There are 25 other screenshots from other versions of this game or official promotional screenshots.
There are no promo images for this game
- "Horácio Glutão" -- Portuguese title
- "Horacio Gloton" -- Spanish title
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Related Web Sites
- World of Spectrum (More game info from WoS.)
- ZX Interface 2 information (Cartridge version cover art with kind permission from Paul Farrow.)
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