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Titan

MobyRank MobyScore
TurboGrafx-16
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Commodore 64
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FM Towns
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Description

Titan is a 2D arcade game / puzzle game hybrid.

For some reason, mad professors of the future tend to invent strange entertainment games in which every participant dies. Professor Hybrys’ variant is called Titan and involves a ball, a control unit and 80 labyrinths. Your objective is either to destroy all destructible blocks in each level by hitting them with the sphere, or to pilot it to the exit. The black ball is beyond your control; it will bounce straight or diagonally through the labyrinth with constant speed. You move the control unit, a small box, with you are to position in a way that the ball bounces off it in the desired direction. You can also catch the sphere by quickly moving over it, and then release it in a direction of your choice.

The labyrinths not only contain harmless, destructible blocks, but also increasingly difficult hazards. If the sphere or your control unit hit a skull symbol, one of your nine lives is lost. Teleporters exchange the position of you and the ball, wall pieces can be pushed around or destroyed by your unit, floor tiles will grow into walls when you pass over them too often. The high game speed can be slowed down by holding the space key – a very useful option in tricky situations.

Titan mixes an arcade game foundation (requiring quick reflexes and good nerves) with puzzle game elements (requiring logical thinking to beat the complex levels). The challenge is to control the sphere accurately, yet indirectly.

Screenshots

Titan Atari ST Main screen with scores
Titan DOS Level 1 (CGA).
Titan ZX Spectrum This game likes its scrolling text. Before every level is a banner telling the level number, how many lives are left and the score. The game waits here until ENTER is pressed.
Titan ZX Spectrum The ball tends to go side to side or up & down easily. The controller must strike it at an angle to make it move in a diagonal

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The Press Says

ST/Amiga Format Atari ST Apr, 1989 79 out of 100 79
ACE (Advanced Computer Entertainment) Amiga Apr, 1989 691 out of 1000 69
ACE (Advanced Computer Entertainment) Amstrad CPC Mar, 1989 677 out of 1000 68
Atari ST User Atari ST May, 1989 6 out of 10 60
Power Play Amstrad CPC Mar, 1989 47 out of 100 47
ST Format Atari ST Apr, 1993 23 out of 100 23
CU Amiga Amiga Mar, 1989 21 out of 100 21

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Trivia

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Contributed to by B.L. Stryker (20704), りき hydao (12541), -Chris (7363), Infernos (6263), NGC 5194 (17256) and Martin Smith (63162)