New MobyGoal! We're aiming for 1,500 well documented Arcade games.
Main screen with high scores
Level 1, an easy start
Level 2, new blocks are introduced
Level 3, tear down walls for the ball to reach the blocks
Start stage 1
Stage 1's starting area.
After you bust though the wall, you have blocks to hit.
Beginning stage 2. Watch the skulls, they will kill you.
The red blocks need to be hit several times to remove them.
Starting stage 3.
Main screen with scores
Loading level two
This one will soon be completed
This level is a bit trickier. Those blocks can not be destroyed with the ball
I got a high score
The first stage
Starting stage 2
Some of these blocks need to be hit several times to remove them.
Starting stage 3
Level 1: Easy block-breaking.
You control the grayish-green box, the ball destroys blocks.
Crumbling some walls to free the sphere. The "E" tile is a teleporter.
Title artwork (CGA)
Level 1 (CGA).
Level 2 (CGA).
Title artwork (EGA).
Level 1 (EGA).
Level 2 (EGA).
Intro shot 1
Intro shot 2
Direct the ball into the bricks
Nealy completed the level
This one's a bit more advanced, due to the barriers in the middle
This screen displays while the game is loading
The load screen is replaced by this. The Hi Score table scrolls vertically in a loop while the title loops horizontally to show information such as copyright and what action keys are in use
When the player presses ENTER to start the game they are prompted for their name
This game likes its scrolling text. Before every level is a banner telling the level number, how many lives are left and the score. The game waits here until ENTER is pressed.
The green controller cannot pass through toe brown wall but the ball can destroy it. Objective : guide the ball to destroy the brown bricks
The ball tends to go side to side or up & down easily. The controller must strike it at an angle to make it move in a diagonal
Level 2. Objective : guide the ball to destroy the pink and brown squares in the corners of the game area. The brown bricks take 1 hit to go, the pink take five.
Level 3. The game area keeps getting bigger. This game area is a cross. The ball cannot destroy the white bricks but the controller can.
This allows the ball to pas through the white wall and destroy the brown bricks. Objective : destroy the white & brown bricks in all four arms of the cross
Level 4. An even bigger game area with an arch of brown bricks (easy for the ball to destroy) which is actually the lower part of a skull and crossbones.
Some moving killer bricks in a kind of cage (any contact with these by either ball or controller costs a life)
This is a life being lost. The screen flashes into reverse video for a while before restarting at the beginning of the current level
There's quite a bit of space beneath the caged death bricks. This is a much bigger level
And there's some death bricks hiding in corridors at the side of the game area
the skull part has two pink bricks for eyes.
Celebrating 15 years of game documentation. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"Henshin a go-go, baby!"