Titanic Blinky

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Amstrad CPC
Commodore 64
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Arthur J. Hackensack, an insane Texas billionaire bent on conquering the world, kidnaps professor Frobisher Goonhilly, a paranormal scientist working on a matter transformation weapon. As a demonstration of its powers, Arthur transforms the Isle of White into a giant custard slice, New York into a bath sponge and the Eiffel Tower into a toast rack. The ghost Blinky, secret agent for S.P.E.C.T.R.E. (Society for the Prevention of Ectoplasmic Crime, Telekinetic misuse and Reality Endangerment), infiltrates the madman's sea ship (the newly raised SS Titanic) armed with an ectoplasmic gun and a case full of disguises.

Titanic Blinky is a platform game similar to Dizzy, replacing the egg protagonist with a slightly effeminate ghost. As in that game, the aim is to collect objects to solve puzzles. One main difference from Dizzy is the fact that Blinky carries a gun with infinite ammunition. There's an energy bar at the bottom of the screen that gets depleted every time Blinky touches an enemy. When it is empty, Blinky literally flips over and the player loses one life. The game starts with three lives, and there is no form of saving progress.


Titanic Blinky ZX Spectrum Load screen
Titanic Blinky ZX Spectrum Moving left. Snails take away energy. Little green men take a life
Titanic Blinky Commodore 64 Drops are attacking
Titanic Blinky Amiga Intro - Blinky's arrival

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User Reviews

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Critic Reviews

Your Sinclair ZX Spectrum Jan, 1992 88 out of 100 88
Crash! ZX Spectrum Jan, 1992 83 out of 100 83
Commodore Format Commodore 64 Apr, 1992 70 out of 100 70
Sinclair User ZX Spectrum May, 1992 70 out of 100 70
ST Format Atari ST Feb, 1992 69 out of 100 69
Commodore Force Commodore 64 Oct, 1993 58 out of 100 58
ASM (Aktueller Software Markt) Amiga Dec, 1991 7 out of 12 58
Power Play Amiga Dec, 1991 50 out of 100 50
Amiga Joker Amiga Nov, 1991 24 out of 100 24


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Contributed to by Macs Black (77766)