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DescriptionOne of the earliest in the Shutokou Battle series, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from.
There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through this action as well as from winning races to upgrade their car and go head-to-head against the computer or against three CPU opponents.
Keiichi Tsuchiya, a racing champion from Tokyo and Masaaki Bando, a top automotive expert from Japan both lent their expertise to the game to ensure authentic handling and physics for each game that was rendered in the game.
- "Shutokou Battle: Drift King" -- Japanese title
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The Press Says
|Video Games & Computer Entertainment||PlayStation||May, 1996||8 out of 10||80|
|IGN||PlayStation||Nov 26, 1996||7 out of 10||70|
|NowGamer||PlayStation||Jun 01, 1997||5.8 out of 10||58|
|GameSpot||PlayStation||Feb 13, 1997||3.9 out of 10||39|
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Masanori Nagaoka, Masayoshi Takatori, Takehiko Toshima, Rei Satou, Kenji Urano, Shotarou Yamada, Masaya Kusunose, Ryo, Kiyofumi Hashinokuchi, Kiyotaka Naoi:
Tetsushi Nakamura, Takka, Masaya Kusunose, Makoto Sonoda, Naoto Nakazawa, Kiyofumi Hashinokuchi, Makoto Takahashi, Zaza K.Programmers: