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Tokyo Highway Battle

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Developed by
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SEGA Saturn
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One of the earliest in the Shutokou Battle series, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from.

There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through this action as well as from winning races to upgrade their car and go head-to-head against the computer or against three CPU opponents.

Keiichi Tsuchiya, a racing champion from Tokyo and Masaaki Bando, a top automotive expert from Japan both lent their expertise to the game to ensure authentic handling and physics for each game that was rendered in the game.


Tokyo Highway Battle PlayStation Sharp turn
Tokyo Highway Battle PlayStation Soto Mawari
Tokyo Highway Battle PlayStation Soto Mawari start
Tokyo Highway Battle PlayStation Tunnel

Alternate Titles

  • "Shutokou Battle: Drift King" -- Japanese title

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The Press Says

Video Games & Computer Entertainment PlayStation May, 1996 8 out of 10 80
IGN PlayStation Nov 26, 1996 7 out of 10 70
NowGamer PlayStation Jun 01, 1997 5.8 out of 10 58
GameSpot PlayStation Feb 13, 1997 3.9 out of 10 39


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Contributed to by U.J.1 (320) and Big John WV (25268)