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Advertising Blurbs
uk.playstation.com:
The elite counter-terrorism unit Team Rainbow returns with new members, new features and a whole new global threat.
The Rainbow Six series takes a darker turn in this latest installment as Team Rainbow faces off against a global bio-terrorism threat. Ding Chavez and the team are thrown into unfamiliar territory against a foe that is determined to get personal and as the full extent of the danger becomes clear, individual members of the team are targeted by the terrorist cell.
This latest adventure continues to take your PS2 to the limit, combining new graphics, animation and AI with the squad-based, stealth and tactics that made the series the success it is.
With the darkest storyline yet Lockdown features a more involved and often personal plot, as the Rainbow operatives themselves are drawn into the escalating terrorist threat. For the first, time you can chose to play as a second character; Ding Chavez is still team leader, but now the option to take on the role of Dieter Weber, the team's deadly sniper.
Lockdown features lifelike rag doll physics that make the close quarter fighting of the series brutally realistic. Thankfully you are backed up in this bloody environment by up to three AI controlled teammates. Chosen from amongst ten specialists, including reconnaissance, electronic and demolition experts, the selection of skills your teammates possess is essential to success.
The icing on the cake as ever is the multi-player options featuring the classic Cooperative and Adversarial modes, via online and split-screen play. Plus a new team Rivalry mode that throws players into the thick of the action against highly trained mercenary squads.
- Darker and more personally involved storyline
- Play as Team leader Ding Chavez or Dieter Weber, the squad's sniper
- New weapons and equipment, from battering rams to the MTAR-21 micro assault rifle
- New multi-player Rivalry mode (in addition to Adversarial and Cooperative) takes the
nail-biting action online
Contributed by DreinIX (9294) on Mar 06, 2008.
Nintendo Winter Catalog 2005:
Ready to Tango?
Your team stalks terror for a living, and now terror stalks you. You've got cutting-edge weaponry and peerless military training. They've got a man-made virus capable of killing millions. You have the world's best operatives. They have one of your men hostage. Play as the fearless team leader Ding Chavez, and provide cover from above as the team's elusive sniper Dieter Weber.
Contributed by Joshua J. Slone (4624) on Mar 06, 2007.
www.nintendo.com – GameCube:
Teammates
Return to fight terror with the Rainbow Six squad.When Team Rainbow is personally attacked, close-quarter battles reach
unprecedented levels of tension and intensity. They will do whatever it
takes to protect their people and bring then home. Team Rainbow does not
negotiate with terror. They destroy it.
Features
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Immerse yourself in tense close-quarter combat, where split-second
decisions mean the difference between life and death
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Thrilling single-player campaign with dual perspective gameplay
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Tension-building sound effects hint at a threat around every corner
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New weapons & equipment
Your team stalks terror for a living. Now terror is stalking you. You've
got cutting-edge weaponry and peerless military training. They've got a
man-made virus, capable of killing millions. You have the world's best
operatives. They have one of your men hostage. The chips are stacked.
Ready to tango?
When it comes to the Rainbow Six series, there seems to be some kind of
zero-sum tradeoff between good graphics and interesting gameplay.
Previous titles leaned toward the latter. They deftly brought the
intricacies of squad-based combat to consoles, and pioneered
intelligent, methodical play, but they also featured clunky graphics and
dodgy frame rate.
Lockdown swings completely the other way. Realistic environments and
effective lighting make for amazing visuals, but all of the fun
team-combat mechanics have been tossed out the window in favor of
dull-witted, fast-paced fighting.
Your teammates have no sense of their surroundings. They frequently run
into firefights or turn their backs on enemies as if ignoring them will
make them go away. Fortunately, the enemies behave roughly the same.
They seldom use cover, and they often bunch together, allowing you to
wipe out a whole squad with one machine-gun pass.
Bottom Line
Get this game for the action, as it's intense and fun. It suffers some
on the tactical side, however.
Contributed by Evil Ryu (32201) on Oct 08, 2005.
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