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Tom Clancy's Splinter Cell: Double Agent

MobyRank MobyScore
GameCube
70
4.3
Xbox
88
...
PlayStation 2
85
4.4

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
GameCube 3 4.3
PlayStation 2 4 4.4
Wii 4 3.6
Xbox 4 3.2
Combined MobyScore 15 3.9


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
92
XboxTeamXbox
So, the online multiplayer adversarial modes are nothing special, but the single player and co-op campaigns offer plenty of fun for the budding international secret agent. If skulking around in the shadows to spy on your sister or discover that hidden treasure trove of unwrapped Christmas presents is your forte, then Splinter Cell: Double Agent will keep you captivated for hours on end.
92
XboxGame Chronicles
Splinter Cell: Double Agent is a great game and the best version is surprisingly on the Xbox. You’ll get a much more familiar Sam Fisher experience with more gadget-centric gameplay, deep story and character development, longer and more complex levels, and an online co-op experience that puts the 360 to shame. Double Agent is fun, exciting, intense, and definitely a great send-off title for the classic Xbox. What it lacks in 360 visuals it more than makes up for in substance and gameplay and that is what ultimately counts.
91
Xbox1UP
Considering you can find the current-gen versions of Double Agent for $20 less than the 360 game and they have more content in them, this is hardly a case where if you can't get the next-gen version you shouldn't even bother. In fact, traditionalists may even prefer the Xbox game. (Comparing the Xbox version to the PS2 version, the Xbox is much prettier and the PS2 only features one save slot, making Xbox the winner in that head-to-head.)
90
PlayStation 2Softpedia
I was a die-hard Metal Gear Solid Fan. Notice the verb "was" and I used it for a reason, because this installment of Splinter Cell is superb. It's definitely a good game and a test of your skills, because you'll have to use your brain more than in any other action games out there. The fact that violence is optional shows that Ubisoft tried to reach the next gaming level, where the whole experience is looking for cheap adrenaline in a beautiful package, that looks and sounds good. Consider Double Agent the reason for another beat per minute added to your pulse after a couple of tense moments when you were almost caught.
90
PlayStation 2UOL Jogos
"Splinter Cell: Double Agent" manteve sua fórmula de sucesso, mas trouxe uma estrutura de mapas e missões mais inteligentes, que resultam em mais diversão e menos estresse, além de uma história bem mais empolgante e tensa que os antecessores. O modo de campanha já é ótimo, mas também traz um multiplayer competitivo muito divertido, devido às muitas possibilidades de estratégia. Enfim, um título irrepreensível de uma série que já mantinha uma qualidade sólida.
90
PlayStation 2Futuregamez.net
While Splinter Cell: Double Agent doesn't have the same jaw dropping effect as the earlier games this is still a fantastic game on the Playstation 2 - and could possibly be the last on the system before the series moves to the next-generation. The good news for PS2 owners is that this game, as we're led to believe, is actually superior to the XBox 360 version in terms of the storytelling (although we haven't been able to directly compare so take that with a grain of salt) and includes a couple of bonus missions. Well done Ubisoft on keeping up the standards for this fine game series.
90
PlayStation 2Jeuxvideo.com
Mission accomplie par le studio d'Ubisoft qui a su réellement retravailler sa licence pour ne pas nous sortir une vulgaire suite avec des arrières-pensées lucratives. Reprenant le succès de l'épisode précédent par son moteur graphique et son gameplay, les développeurs ont su ajouter de vraies nouveautés pour attiser notre intéret de joueur dont une véritable révolution dans la série, un scénario soigné. Prenant, saisissant, stressant, Splinter Cell Double Agent est un vrai roman d'aventure teinté de thriller qui se dévore à pleines dents sans ennui et sans baisse de régime.
90
XboxIGN
Sam Fisher is back with a do-or-die vengeance. Like so many games that have gone "dark" or "hard-edged," Fisher did too. Only he's gone one step further. Splinter Cell's main man lost his daughter, went to jail and now hangs out with a terrorist group. Pretty low. While many gamers have experienced or have heard about the next-generation version, the current gen version of Splinter Cell offers a meatier, gadget-heavy side that falls distinctly in line with Pandora Tomorrow and Chaos Theory. If you were worried that the current gen version was just a cheaper, less fancy version, don't worry. This game is filled with different levels, gameplay and visuals and, perhaps more interestingly, it offers a deeper version of the story told on the Xbox 360. Go get it.
90
XboxGameSpy
Putting everything into a mixing pot -- technology, price, single/multiplayer components -- I actually hold the Xbox Splinter Cell Double Agent in the highest regard of all the versions. The current-gen games have much better multiplayer (split-screen co-op is huge to me), and the single-player is still pretty darn good despite the technological limitations. And saving $20 isn't too bad either, though I do miss achievements. I think the newfangled next-gen could still stand to learn a few things from the Xbox workhorse -- even if this is the platform's last triple-A title.
90
XboxCheat Code Central
Although you might expect the next gen version to shine the brightest, the current gen consoles actually turn in the brightest performance overall in my opinion, with the Xbox first, PS2 second. I found the story more fleshed out since certain story elements that are glossed over in the X360 version are given more gravity and importance. The gameplay is definitely more along the lines of Chaos Theory, which I mentioned is not a bad thing unless you’re tired of the whole SC scene in general. All in all it’s good news as current gen console owners can be confident they’ll be getting stellar gameplay experience, while those who own a 360 as well, will actually be getting double Double Agent action if they play both versions, not to mention having a better understanding how the entire story plays out. Definitely recommended.
90
XboxMS Xbox World
Despite the joke that versus has unfortunately become, the single player game and co-op play together make Splinter Cell: Double Agent well worth the $40 price tag. With solid visuals pushing the Xbox hardware, top-notch sound and voice acting driving the impressively deep story and an improved version of the rich game play we’ve come to know and love, Double Agent is easily a solid 9 out of 10, and a must own for any fan of the series.
90
GameCubeJeuxvideo.com
Mission accomplie par le studio d'Ubisoft qui a su réellement retravailler sa licence pour ne pas nous sortir une vulgaire suite avec des arrières-pensées lucratives. Reprenant le succès de l'épisode précédent par son moteur graphique et son gameplay, les développeurs ont su ajouter de vraies nouveautés pour attiser notre intéret de joueur dont une véritable révolution dans la série, un scénario soigné. Prenant, saisissant, stressant, Splinter Cell Double Agent est un vrai roman d'aventure teinté de thriller qui se dévore à pleines dents sans ennui et sans baisse de régime.
90
XboxJeuxvideo.com
Mission accomplie par le studio d'Ubisoft qui a su réellement retravailler sa licence pour ne pas nous sortir une vulgaire suite avec des arrières-pensées lucratives. Reprenant le succès de l'épisode précédent par son moteur graphique et son gameplay, les développeurs ont su ajouter de vraies nouveautés pour attiser notre intéret de joueur dont une véritable révolution dans la série, un scénario soigné. Prenant, saisissant, stressant, Splinter Cell Double Agent est un vrai roman d'aventure teinté de thriller qui se dévore à pleines dents sans ennui et sans baisse de régime.
88
PlayStation 2Cheat Code Central
Although you might expect the next gen version to shine the brightest, the current gen consoles actually turn in the brightest performance overall in my opinion, with the Xbox first, PS2 second. I found the story more fleshed out since certain story elements that are glossed over in the X360 version are given more gravity and importance. The gameplay is definitely more along the lines of Chaos Theory, which I mentioned is not a bad thing unless you’re tired of the whole SC scene in general. All in all it’s good news as current gen console owners can be confident they’ll be getting stellar gameplay experience, while those who own a 360 as well, will actually be getting double Double Agent action if they play both versions, not to mention having a better understanding how the entire story plays out. Definitely recommended.
88
PlayStation 2Game Chronicles
Splinter Cell Double Agent is the “best of the best” of the PS2 games out for the holidays. Featuring a kick-ass storyline, signature Splinter Cell gameplay and some of the best graphics on the console; it really does not get any better than this. If you are one of the millions of gamers stricken with the PS3 blues this holiday season, there is absolutely no better way to forget your gaming woes – get yourself a copy of Splinter Cell Double Agent.
87
XboxGamer 2.0
Splinter Cell Double Agent is a solid game with an excellent multiplayer component. Fans of a gripping storyline which includes intense action and “stealthy stealth” will no doubt enjoy this game.
87
PlayStation 2IGN
Sam Fisher is back with a do-or-die vengeance. Like so many games that have gone "dark" or "hard-edged," Fisher did too. Only he's gone one step further. Splinter Cell's main man lost his daughter, went to jail and now hangs out with a terrorist group. Pretty low. While many gamers have experienced or have heard about the next-generation version, the current gen version of Splinter Cell offers a meatier, gadget-heavy side that falls distinctly in line with Pandora Tomorrow and Chaos Theory. If you were worried that the current gen version was just a cheaper, less fancy version, don't worry. This game is filled with different levels, gameplay and visuals and, perhaps more interestingly, it offers a deeper version of the story told on the Xbox 360. Go get it.
85
XboxXbox360Achievements
More of a Splinter Cell 3.5 than a fully revamped 4, Double Agent could've been so much more. That said, and if viewed as if it was the first game in the series, it's an enjoyable experience that is definitely worth picking up whether you're a fan of the series or a newcomer - and especially if found at a price well below retail. A fairly easy 1000 if looked at simply from an achievement point of view. Here's hoping Splinter Cell 5: Conviction provides a more worthy contender to the franchise.
85
PlayStation 2NZGamer
As the fourth title in the Splinter Cell series, Double Agent is obviously going to appeal more to the established fan base, however the game is good enough as a stand alone title to convert the uninitiated. If at all possible though, pick this game up as a next-generation version.
85
PlayStation 2Daily Game
The core gameplay is largely unchanged, and the worries many gamers had about the series becoming a run-and-gun shooter are largely unfounded, as the gunplay only crops up in the second-to-last level and if Sam Fisher sets off an alarm. Kudos to Ubisoft for trying something new with the trust meters and for weaving a story that's more compelling than the last few Splinter Cell outings. Next time let's just hope the company gives next-gen owners a complete game rather than an incomplete port.
85
XboxGameSpot
It's a shame that the Xbox 360 version of Splinter Cell Double Agent, being the most high-tech, is liable to get most of the attention. That's not because the Xbox 360 version isn't the best overall, since it probably is. But there are a lot of legitimately different, legitimately interesting things about the older-console versions of this game, which Splinter Cell fans simply shouldn't miss out on. Double Agent on the older consoles has a lot of its own great missions, gameplay, and plot points that you won't get from the 360 version alone, and they retail for less. The Xbox version particularly stands out, thanks to its online co-op mode and relatively impressive graphics, but the PS2 version is no slouch, either. And if you do get a chance to experience both versions of Double Agent's story, in the end, it might make a strange kind of sense. There are two sides to every story, after all.
85
XboxDaily Game
The story is better, the trust meters "work," and the gameplay is still fun. Only problem: the next-gen content snub. Had it included online co-op and Ubisoft done more to integrate the single- and multiplayer modes, it would've scored a 9.
84
Xbox4Players.de
Und dann kamen die Versionen für aktuelle Konsolen, mit denen sich im Vergleich zum Vorjahr spielerisch sogar noch weniger ändert. Trotzdem wurde ich besser unterhalten als mit dem hoch gelobten Next-Gen-Pendant! Woran liegt es, dass Splinter Cell hier spannender, fordernder und dynamischer ist? Es ist der ständige Schutz der Dunkelheit, in dem ihr Gegner anlocken, umgehen, ungesehen erschießen oder sie im Nahkampf erledigen könnt. Ihr pirscht euch nicht nur von einer Wand zur nächsten, um bei Tageslicht nicht gesehen zu werden und müsst zudem eure Gesundheit im Auge behalten. Kurz: Ihr habt einen größeren Handlungsfreiraum - obwohl ihr auf aktuellen Konsolen stärker gefordert werdet. Denn es reicht nicht, alle Aufgaben zu erfüllen. Vielmehr wägt ihr stets ab, ob die Vertrauensanzeige beim Erledigen des nächsten Ziels nicht zu stark in Richtung der NSA oder JBA driftet. Und es ist auch der rote Faden, den die Entwickler konsequenter spinnen als das 360-Team.
84
PlayStation 24Players.de
Und dann kamen die Versionen für aktuelle Konsolen, mit denen sich im Vergleich zum Vorjahr spielerisch sogar noch weniger ändert. Trotzdem wurde ich besser unterhalten als mit dem hoch gelobten Next-Gen-Pendant! Woran liegt es, dass Splinter Cell hier spannender, fordernder und dynamischer ist? Es ist der ständige Schutz der Dunkelheit, in dem ihr Gegner anlocken, umgehen, ungesehen erschießen oder sie im Nahkampf erledigen könnt. Ihr pirscht euch nicht nur von einer Wand zur nächsten, um bei Tageslicht nicht gesehen zu werden und müsst zudem eure Gesundheit im Auge behalten. Kurz: Ihr habt einen größeren Handlungsfreiraum - obwohl ihr auf aktuellen Konsolen stärker gefordert werdet. Denn es reicht nicht, alle Aufgaben zu erfüllen. Vielmehr wägt ihr stets ab, ob die Vertrauensanzeige beim Erledigen des nächsten Ziels nicht zu stark in Richtung der NSA oder JBA driftet. Und es ist auch der rote Faden, den die Entwickler konsequenter spinnen als das 360-Team.
84
PlayStation 2VicioJuegos.com
En conclusión, un juego para los amantes de Splinter Cell y también para los que les guste la acción, pues contiene más acción que sigilo, cosa que ha mejorado respecto a los anteriores.
84
GameCubeMag'64
Leider verspürt man das herannahende Ende der Gamecube-Ära. Der aktuelle "Splinter Cell"-Teil wirkt nicht ausgereift, vor allem in technischer Hinsicht. Grafisch wurden wir in der Redaktion maßlos enttäuscht - das Fehlen von Texturen darf bei einer derartigen Spiele-Perle einfach nicht passieren. Ansonsten ist das Spielprinzip gewohnt intuitiv und äußerst motivierend. Das lineare Spielgeschehen wird durch das neue Gut/Böse-System ansprechend bereichert. Auf diesem Punkt lässt sich durchaus aufbauen. Auch wenn die Spielzeit nicht überragend ist (10-12 Stunden), ist ein zweites Durchspielen, dank der unterschiedlichen Storywendungen, absolut empfehlenswert. Vier Schwierigkeitsgrade stellen selbst Profi-Spieler vor eine Herausforderung. Die wie immer wunderbar in Szene gesetzten Levelumgebungen (Luxusliner, "JBA"-Hauptquartier, Höhlen-Gegenden, etc.) werden dem eigentlichen Serien-Namen durchaus gerecht.
84
GameCubeNGamer
It's a shame that this might be Fisher's last swansong on Nintendo - at least for a while. But then, it'll prove hard to top this - it takes everything that was good about Chaos Theory and tightens it up, to the point that the once-heralded quicksave option now feels slightly cheap. A strong co-op mode and a compelling story ensures that Fisher's once again crawled into our hearts - and long may he stay undetected.
83
PlayStation 21UP
Playing the numbers game, it's easy to find the holes in each version. All have single-player. Xbox has 15 online co-op missions and a fully featured Spy vs. Spy mode. PS2 has offline co-op and a limited Spy vs. Spy mode, but makes up for it with bonus single-player missions. (For comparison's sake, 360 has no co-op, but by far the best versus mode with Spies vs. Mercenaries.)
82
PlayStation 2GameSpot
It's a shame that the Xbox 360 version of Splinter Cell Double Agent, being the most high-tech, is liable to get most of the attention. That's not because the Xbox 360 version isn't the best overall, since it probably is. But there are a lot of legitimately different, legitimately interesting things about the older-console versions of this game, which Splinter Cell fans simply shouldn't miss out on. Double Agent on the older consoles has a lot of its own great missions, gameplay, and plot points that you won't get from the 360 version alone, and they retail for less. The Xbox version particularly stands out, thanks to its online co-op mode and relatively impressive graphics, but the PS2 version is no slouch, either. And if you do get a chance to experience both versions of Double Agent's story, in the end, it might make a strange kind of sense. There are two sides to every story, after all.
80
PlayStation 2Games Radar
Galvanized by the well-implemented trust management system, Splinter Cell: Double Agent proves to be another great game in this venerable series. By delving further into the character of Sam Fisher, Ubisoft manages to keep the series vital, much to our delight.
80
PlayStation 2GameSpy
Graphics aside, the PS2 Double Agent is a good game no matter how you look at it. It's one of the best multiplayer experiences on the platform, and the single-player is nothing to sneeze at. However, if given a choice, I'd recommend the Xbox version for technological reasons, or just suggest you go all-out next-gen with Double Agent on 360.
80
WiiEL33TONLINE
This game did not break any barriers but it provides you with a good, although a little short and possibly easy, experience. If you enjoyed the previous Splinter Cell (Chaos Theory) then it will be a worthwhile purchase. People that have never enjoyed the Splinter Cell series should look elsewhere as it the same thing all over again…with well-implemented Wii controls.
78
PlayStation 2Gamer 2.0
Splinter Cell Double Agent is a solid game with a great co-op component. Fans of a gripping storyline which includes intense action and “stealthy stealth” will no doubt enjoy this game. The lack of multiplayer and online co-op, as well as less-than-average visuals makes this game only worth a rental, with almost no redeeming replay value.
76
GameCubeCheat Code Central
Although you might expect the next gen version to shine the brightest, the current gen consoles actually turn in the brightest performance overall in my opinion, with the Xbox first, PS2 second. I found the story more fleshed out since certain story elements that are glossed over in the X360 version are given more gravity and importance. The gameplay is definitely more along the lines of Chaos Theory, which I mentioned is not a bad thing unless you’re tired of the whole SC scene in general. All in all it’s good news as current gen console owners can be confident they’ll be getting stellar gameplay experience, while those who own a 360 as well, will actually be getting double Double Agent action if they play both versions, not to mention having a better understanding how the entire story plays out. Definitely recommended.
68
Wii4Players.de
Die neue Steuerung ist gewöhnungsbedürftig, keine Frage. Das spielt aber keine Rolle. Ich fluche nicht mehr, weil ich inzwischen Zähne knirschend mit ihr klar komme. Ich bin aber trotzdem unzufrieden! Denn viel schwerer wiegt die Tatsache, dass Splinter Cell die Möglichkeiten von Wiimote und Nunchuck nur im Ansatz nutzt. Statt Duftmarken in der New Generation zu hinterlassen, konvertieren die Entwickler mit Tunnelblick das Altbekannte und verrennen sich dabei in einem Wust aus hakeligen Eingaben. Schon das Umgreifen von den Wiimote-Buttons zum Steuerkreuz sorgt für frustrierende Momente, wenn ihr unfreiwillig die Kamera verzieht. Dass ihr den Controller ansonsten still halten müsst, weil sich euer Blickwinkel schon bei kleinen Bewegungen ändert, sorgt für einen steifen Arm. Rechnet hier noch die indirekte Kontrolle des Fadenkreuzes hinzu, die den Grundsätzen der freien Bewegung widerspricht und greift besser zu der Version für Xbox, PS2 oder GameCube.
64
WiiNintendo Front
Leider habe ich zu lange gebraucht um mich an die Steuerung zu gewöhnen, was leider nicht so richtig funktionieren wollte. Daher ist das Spiel oftmals zu schnell vorbei, weil ich plötzlich wieder ins Visier meiner Gegner laufe – unbeabsichtigt natürlich! Die Grafik und der Sound ist wie beim Rest der Serie genial gelungen, aber die Steuerung macht die ganze Note kaputt… Da muss sich UbiSoft noch was einfallen lassen, damit es beim nächsten Teil besser läuft. Schade, denn sonst hätte Splinter Cell: Double Agent bestimmt in der oberen Liga mitspielen können. So reicht es leider gerade mal für die Mittelklasse.
61
WiiGamesmania
So richtig verstehen mag ich Ubisofts Versionswirrwahr nicht. Auf der Xbox360 habe ich eine brillante Technik und spannende Einsätze, allerdings recht wenige Entscheidungsmöglichkeiten oder Szenen, in denen Teamwork gefragt ist. Das alles bietet nur die technisch natürlich deutlich schlechtere Current-Gen-Fassung. Immerhin lohnt sich für eifrige Splinter Cell-Spieler somit sogar das Durchspielen beider Fassungen, bis auf die Story gibt es relativ wenige Gemeinsamkeiten. Allerdings rate ich von der Wii-Umsetzung ab. Die Steuerung mit Fernbedienung und Nunchuk ist einfach nur katastrophal unsauber ausgefallen. Statt sich darüber Gedanken zu machen, wie man einen Wachposten leise ausschaltet oder umgeht, kämpft man die ganze Zeit nur gegen die hypersensible Steuerung. Kauft euch daher lieber die Versionen für Xbox oder PS2, Splinter Cell spielt sich mit dem klassischen Controller einfach am besten.
61
GameCubeGameSpot
It's impossible to look at the GameCube version of Splinter Cell Double Agent completely in a vacuum when there are other, far superior versions of the game available for the same price and with much more to offer. It has a decent campaign, and the co-op missions aren't bad, but so much of Splinter Cell has to do with the graphical presentation and how it ties in to gameplay that this version just can't be recommended. Even if judged strictly on its own merits, while ignoring the presence of other versions, Splinter Cell Double Agent for the GameCube comes up short.
60
WiiJeuxpo.com
Malgré une jouabilité peu ergonomique et une réalisation indigne du support, Splinter Cell Double Agent demeure un jeu d'action infiltration intéressant. Reste que ses qualités ne sont pas forcément bien mises en valeur du fait de ce portage peu glorieux.
60
WiiGamePro (US)
With its sloppy controls and a total lack of online multiplayer mode - that's right, the Wii version has no "spies vs. mercenaries," battles, just a poorly implemented split-screen mode - it's tough to justify this version's existence. It's frankly the one to miss, unless you're stuck with just a Wii and a Sam Fisher fixation.
60
GameCubeGames Radar
Galvanized by the well-implemented trust management system, Splinter Cell: Double Agent proves to be another great game in this venerable series. Alas, the graphical limitations of the Gamecube keep this version from the success of its peers. Still, by delving further into the character of Sam Fisher, Ubisoft manages to keep the series vital, much to our delight.
60
WiiGames Master
Shaking the nunchuk makes you jump onto a crate for all to see when you wanted to hug a wall, looking around with the remote is slow and aiming is so shaky you'll feel more like a Parkinson's Disease sufferer than a top CIA agent. Stick to the console versions it was made for.
55
WiiJeuxvideo.com
La Wii est une console différente, il lui faut des jeux différents. Pourvue d'une réalisation largement insuffisante et d'une prise en main inutilement délicate, cette version de Splinter Cell Double Agent devient vite indigeste. S'il n'est pas injouable, il est pénible d'avoir à batailler pour viser une lampe ou de devoir s'arracher un pouce pour siffler. Si vous avez le choix, préférez une autre version du jeu, si vous ne l'avez pas, vous pourrez toujours en profiter, mais clairement pas dans les meilleures conditions. Jouer à Splinter sur Wii, c'est comme jouer aux Lapins Crétins sur PS2, c'est pas fait pour.
55
WiiIGN
Unfortunately for gamers and fans of the Splinter Cell series, it appears that Ubisoft took the quick, easy route to gouging consumers, as opposed to the concealed, evil one. The developers may not be deceptive about what the game offers, but it definitely doesn’t exemplify what the Wii is capable of, both graphically and control-wise. A blatant rush-job, Splinter Cell Double Agent may appeal to hardcore fans of the series, but doesn’t offer anything new to the genre.
53
GameCubeGame Chronicles
If the only console you own is a Gamecube – steer clear of Splinter Cell: Double Agent. But if you happen to own a PS2 or Xbox – pick up one of those versions and you will have an awesome holiday.
50
WiiEurogamer.de
Natürlich steckt trotz allem eine Menge Splinter Cell im Wii-Doppelagenten. Die Schauplätze (Asien, Afrika und USA) sind recht ansprechend gewählt, Manöver und Gadgets nach wie vor an Coolness kaum zu überbieten und die Story wusste mich das erste Mal in der Seriengeschichte tatsächlich zu interessieren. Es ist nur die mit Abstand schwächste Version. Denn in mehr als nur einer Hinsicht ist Double Agent das genaue Gegenteil von dem geworden, was Nintendo mit dem Wii vorhat. Die Steuerung sollte einfacher werden, selbstverständlicher und im Optimalfall ein Spiel im Alleingang interessant machen. Splinter Cell hingegen, mit seinem ohnehin schon voll belegten Kontrollschema, ist soeben noch sperriger geworden. Anstatt den Spieler weiter mit der Bildschirmaction zu verschmelzen wird er mehr und mehr davon entfremdet.
50
GameCubeGameSpy
I've been bagging on Double Agent for GameCube so much that you'd think I worked at Safeway. Honestly, it's an okay game at heart, but it's hard to see that if you've even caught a glimpse of the other versions. It's obvious that Ubisoft slapped this together like a lazy 5th grader's science fair project. Think of it like this: Blues Brothers is one of my favorite movies; imagine if they removed one of the brothers, made the songs crappier, and phoned in everything else. You'd end up with Blues Brothers 2000, and nobody wants that.