User review spotlight: Carmageddon (DOS). Released in 1997.
Opening cinematic shows the calm night over a small port somewhere in the world
The quiet in the night is broken by the attack at the US embassy
Main menu selection
Main loading screen
Time wasn't so generous upon Sam, he seemed to have aged more than he should've
Nighttime is best for sneaking unnoticed, but also hard to play if you rely on eyes only
Switching to night vision eliminates any sight problems during nighttime
Check your notepad to see any informations necessary to your current mission
Sliding downwards, and all Sam needs is a pair of gloves, what a hero
When areas get inaccessible, you may have to resort to slower but less space requiring moving technique
Now there's a new technique, shooting while hanging downwards
There's no lock Sam cannot pick... almost none
During first few missions, you'll be prompted how to do certain move such as crouching, flipping, attacking and what all not
Aiming from the corner, too bad you don't have green light to kill anyone yet, so shooting lights should be the alternative to killing
Depending upon mission, Sam will have more or less a variety of weapons and gadgets at his disposal
If you sneak from behind and press X, you'll grab enemy soldier as hostage and can interrogate him, use as a shield, or render unconscious
Using optic camera to see what's on the other side of the door
In a sniper mode, too bad you can't see much from all this smoke present
Switching to heat view will enable you to see soldiers you otherwise could and would not
In between missions there are various news clips, as in the original
Sam is about to jump on the speeding train from the osprey
On top of the speeding train, if you try to walk you'll be blown away easily
When eliminating some guard, check his pockets for possible useful items
Under the speeding train, what all Sam won't do just to evade being spotted
Time to play around with some switches
Removing the body from the patrolling or lighted area is a constant must in this game
Using heat mode while slowly moving at the side of the train (watch for windows so the passengers wouldn't spot you)
Sam has good self-preserving mechanism, so he does quick non-thinking stunt when another speeding train comes his way and you're caught in the middle
Sam has a whole lot of new tricks up his sleeve.
When sneaking up on enemies, take environmental objects into account; here the glass on the floor will reveal my position.
Fiddle with the keys to pick locks.
Extreme environments are no problem for Fisher!
The scarce medikits can be used to regain health.
Upon entering a new location, you can use an optic cable to check out what is ahead.
Smoke will keep you hidden.
Knocked out enemies need to be dragged to a safe location.
The jungle level.
You can keep enemies hostage: knock them out, use them as a human shield or force them to open a door.
Use the thermal view to unveil lasers.
You can safely descend from great heights.
Sneaking under bright lights is a bad idea.
I guess Sadono did not see that coming.
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