Trivia

The graphics shown on the screen were created using "The Graphics Magician" on Apple II series computer. Rather than saving individual graphic screens, this program is capable of recording a set of sophisticated instructions. Every picture is re-drawn as it was first originally done like a watching artist at work. This made porting the game considerably easier.

Contributed by Garcia (5010) on Sep 07, 2006.

The author Antonio Antiochia, created "Transylvania" on Apple II+, while still at high school as a text-based adventure game. Seeking a publisher for his work, he submitted it to Penguin Software, whose owner Mark Pelczarski was so impressed gave him a copy of "The Graphics Magician" to illustrate the game which he gladly did and the result became the final product.

Contributed by Garcia (5010) on Sep 07, 2006.

On the Apple II this game underwent three major revisions: 1982 original, 1985 comprehend edition with improved phraser, and in 1986 a special Double Hi-Res 16-colour version [requires 'enhanced' IIe with 128Kb RAM] which included new locations and more puzzles (later released for the Macintosh).

Contributed by Garcia (5010) on Sep 07, 2006.

Transylvania, released in 1984 for Macintosh, was probably first commercial game released for this computer. Although black-and-white only (more or less gray to be exact), had resolution much better then first '82 release for Apple II.

Contributed by Slawomir Kuczera (90) on Aug 10, 2003.

This game, as is The Crimson Crown and Transylvania III, was donated to the public domain in the late 1990s by the founder of Polarware, Mark Pelczarski.


The game starts out as interactive fiction with graphics; to turn off the graphics, hit ENTER on a blank line. (On a true 4.77MHz/CGA machine, the speed of the switch from graphics to text mode is extremely impressive--it's instantaneous.)

Contributed by Trixter Bronze Star Contributing Member (8865) on Mar 08, 1999.

 

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