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Trivial Pursuit: A New Beginning

Trivial Pursuit: A New Beginning ZX Spectrum Loading screen

MISSING COVER

MobyRank MobyScore
Amiga
...
2.0
Commodore 64
...
2.3
Atari ST
...
1.8
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Description

After recreating the original board game as closely as possible with the first licensed game, Oxford did something different with the sequel. Each player now controls a spaceship, and the overall aim is to convince the Elders of the planet Genus to accept your people's plan to colonize it.

The Elders are all located in different parts of the galaxy, and can only be reached by travelling through the galaxy answering questions correctly, and answering a specific question once you get there. As a result, the gameplay isn't vastly different from the original.

The six question categories are the same as the original, and there are 50 levels of question to clear, but the big difference is that the question category is random, so players who are only knowledgeable in one or two areas are no longer at an advantage.

Screenshots

Trivial Pursuit: A New Beginning Amstrad CPC On the planet surface.
Trivial Pursuit: A New Beginning ZX Spectrum Moving around the planets to find a question
Trivial Pursuit: A New Beginning Atari ST Himself the subject of a licensed game
Trivial Pursuit: A New Beginning Amstrad CPC Loading screen.

Alternate Titles

  • "Trivial Pursuit: Die neue Generation" -- German title

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The Press Says

Power Play Amiga Nov, 1988 77 out of 100 77
The Games Machine (UK) ZX Spectrum Jan, 1989 69 out of 100 69
ACE (Advanced Computer Entertainment) ZX Spectrum Mar, 1989 614 out of 1000 61
ACE (Advanced Computer Entertainment) Commodore 64 Mar, 1989 614 out of 1000 61
ACE (Advanced Computer Entertainment) Amstrad CPC Mar, 1989 597 out of 1000 60
The Games Machine (UK) Commodore 64 Jan, 1989 59 out of 100 59
Zzap! Amiga Feb, 1989 52 out of 100 52
Computer and Video Games (CVG) ZX Spectrum Jan, 1989 44 out of 100 44

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Contributed to by Martin Smith (63160)