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This platform game features the small blue-haired cutesy creatures that were popular around the time (although surely not with most computer game buyers?). You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum to retrieve before you can leave via the Pigstop.

Initially you have no weapons, and contact with the nasties costs you energy, but a Yo-Yo can be collected, which can be used not only to kill enemies, but also to smash blocks away and open up paths, and even (with practice) tied to a ledge to allow you to swing across a gap.

Throughout the levels you will find the letters B,O,N,U,S and G released from bonus balloons or on killing an enemy - if at the end of a level your letters spell out Bonus or Bogus you go to the appropriate extra level. The former has a chance to gain extra lives, the latter must be escaped quickly to avoid losing a life.


Trolls Amiga Title screen (AGA version)
Trolls Amiga Loading screen
Trolls DOS Game over (MCGA/VGA)
Trolls DOS What are those things coming out from the Troll? Is that the materialization of happiness?

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Part of the Following Groups

User Reviews

A cutesy platform affair that doesn’t add anything new or exciting to the fray. Amiga CD32 Nick Drew (412)
An overall fun game that gives classic game fun a twist. DOS mar w (3)
A collection of nice touches, desperately searching for a surrounding game Amiga Martin Smith (66787)

Critic Reviews

Amiga Dream Amiga CD32 Jan, 1994 89 out of 100 89
Commodore Format Commodore 64 May, 1993 88 out of 100 88
Amiga Power Amiga Jan, 1993 83 out of 100 83
ASM (Aktueller Software Markt) DOS May, 1993 10 out of 12 83
Amiga Format Amiga CD32 Feb, 1994 82 out of 100 82
Amiga Format Amiga Mar, 1993 80 out of 100 80
Amiga Games Amiga Jul, 1993 71 out of 100 71
Amiga Joker Amiga Jun, 1993 70 out of 100 70
Amiga Joker Amiga CD32 Dec, 1993 70 out of 100 70
Power Play Amiga Mar, 1993 66 out of 100 66


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This message can be found in the program executable:

"This game was written on a very slow schneider 10mhz 286 with lots of wait states. If for some reason on your very fast xxxx 25mh 486 this game seems to be fast or unplayable, do no blame us for it was a penny pinching boss who would not buy us reasonable pc's to work on. signed THE PROGRAMMERS OF FLAIR SOFTWARE"

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Contributed to by Roger Wilco (1195) and Martin Smith (66787)