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Description

This platform game features the small blue-haired cutesy creatures that were popular around the time (although surely not with most computer game buyers?). You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum to retrieve before you can leave via the Pigstop.

Initially you have no weapons, and contact with the nasties costs you energy, but a Yo-Yo can be collected, which can be used not only to kill enemies, but also to smash blocks away and open up paths, and even (with practice) tied to a ledge to allow you to swing across a gap.

Throughout the levels you will find the letters B,O,N,U,S and G released from bonus balloons or on killing an enemy - if at the end of a level your letters spell out Bonus or Bogus you go to the appropriate extra level. The former has a chance to gain extra lives, the latter must be escaped quickly to avoid losing a life.

Screenshots

Trolls DOS The fairy tale land
Trolls DOS Part of the introduction (EGA)
Trolls DOS Entering Toyland Area 2
Trolls DOS Hopping on platforms in the candy world (MCGA/VGA)

Promo Images

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Part of the Following Groups

User Reviews

A cutesy platform affair that doesn’t add anything new or exciting to the fray. Amiga CD32 Nick Drew (370)
An overall fun game that gives classic game fun a twist. DOS mar w (3)
A collection of nice touches, desperately searching for a surrounding game Amiga Martin Smith (62786)

Critic Reviews

ASM (Aktueller Software Markt) Amiga CD32 Jan, 1994 11 out of 12 92
ASM (Aktueller Software Markt) Amiga Feb, 1993 10 out of 12 83
CU Amiga Amiga Mar, 1993 83 out of 100 83
Amiga Format Amiga CD32 Feb, 1994 82 out of 100 82
64'er Commodore 64 Sep, 1993 8 out of 10 80
Power Unlimited DOS Dec, 1993 8 out of 10 80
Génération 4 Amiga Feb, 1993 75 out of 100 75
PC Games (Germany) DOS Feb, 1993 72 out of 100 72
Amiga Games Amiga Jul, 1993 71 out of 100 71
Amiga Joker Amiga CD32 Dec, 1993 70 out of 100 70

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Trivia

This message can be found in the program executable:

"This game was written on a very slow schneider 10mhz 286 with lots of wait states. If for some reason on your very fast xxxx 25mh 486 this game seems to be fast or unplayable, do no blame us for it was a penny pinching boss who would not buy us reasonable pc's to work on. signed THE PROGRAMMERS OF FLAIR SOFTWARE"

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Contributed to by Roger Wilco (1093) and Martin Smith (62786)