User review spotlight: Carmageddon (DOS). Released in 1997.

TRON 2.0

Trivia

Beta testers

The at-home beta testers are not credited anywhere in the game due to legal reasons.

Buena Vista Interactive

Buena Vista Interactive is a division of Disney that was founded specifically for Tron 2.0. Because of its T rating, Disney didn't want to release it under the kid friendly Disney Interactive, so they created a new label. Perhaps because of its association with Disney, Tron 2.0 is amazingly low on the amount of violence it contains. Throughout the course of the entire game, only one human being actually dies, and your character neither causes that death nor is he responsible for it.

Coin-op cameo

The old coin-op cabinet of TRON makes an appearance during the game's intro. Your character is just finishing playing it in the employee lounge when the game starts.

Marathon

Some of the programmers of TRON 2.0 are apparently fans of Bungie's Marathon series, as there are a couple of Marathon references in the game. Firstly, one of the corrupted Z-lots in the "Thorne's Partition Perimeter" level is named Durandal.exe if you examine him with your profiler. Durandal was a demented A.I. who was a major character in the Marathon series. Also, in the level "Thorne's Internal Partition", one of the messages Thorne sends you is "Frog blast the vent core!", which is what the assimilated civilians in the original Marathon would yell out before they tried to kill you.

Movie

TRON 2.0 was announced along with a movie version of it. The script went into its third draft before it was cancelled, though the game survived. With the release of TRON: Legacy and its game counterpart TRON: Evolution, Tron 2.0 is now no longer canon in the main movie series timeline; both titles explicitly contradict the events of this game.

Reindeer Flotilla

In the movie TRON, the character Kevin Flynn created tanks for his games, and used the password "Reindeer Flotilla" to access them. In the game you run across some of these tanks, but the developers of the game apparently did not read the screen from the film carefully, as the password used to access them in the game is "Reindeer Tortilla". Additionally, the default multiplayer server password is "reindeerflotilla".

Scuzzy wares

The ICP units will sometimes utter the phrase "scuzzy wares" while they are hunting for your character. This is taken directly from the original movie; Flynn says the same thing out of frustration early in the film. The phrase is probably a combination of the the computer terms SCSI and warez, and makes no sense when used together, although to a casual listener it sounds a legitimate replacement for a cuss word or an insult.

Visual effects

The game was developed with the Lithtech engine. Monolith designers collaborated with nVidia to produce the glowing effect. While the game works with all DirectX 9 compliant cards, The owners of nVidia FX-class cards are able to see the TRON glow from the original movie. Also, the futurist Syd Mead was brought on as a consultant to re-design the famous light cycles. He designed the original light cycles as well. Syd has worked on Blade Runner, Aliens, and numerous other films.

Awards

  • Computer Games Magazine
    • March 2004 - #4 Game of the Year in the “Best of 2003” Awards
  • Computer Gaming World
    • March 2004 (Issue #236) – Best Use of License of the Year
  • GameSpy
    • 2003 – #9 PC Game of the Year
    • 2003 - Best Original Storyline of the Year (PC)
Information also contributed by Alan Chan, Mickey Gabel, Zack Green, PCGamer77, psychofish, WildKard, Trixter, Scott Monster Corn Popper and Jeremy Johnson.

Contributed by PCGamer77 (3026) on Jan 13, 2008. [revised by : Jeremy Johnson (639) and Patrick Bregger (116106)]. -- edit trivia