User review spotlight: Carmageddon (DOS). Released in 1997.
Game start - US carriers northeast of Midway island
Japanese float plane spots Task Force 16
The stage is set for an epic naval battle
In game Fleet commands
Color Computer version has a range computer to aid in target and attack planning
After midnight no contacts all planes grounded
At 0400 hours US carriers begin arming strike groups and prep CAP (Combat Air Patrol) for fleet protection
CAP aircraft launch everything is ready for the days operations
TF16 Hornet & Enterprise 1st strikes attack the Japanese carriers
Japanese counter strike on TF16 from being spotted by Japanese float planes the day before
Engaged all Japanese carriers far north of Midway
Japanese counter strike on TF16 nearly sinks both the Hornet and Enterprise both have heavy damage and now no CAP aircraft protection
Now Yorktown's strike force hits the already damaged Japanese carriers
Japanese Akagi carrier sinks! 1 down 3 to go.
Japanese carrier Kaga sinks! 2 down 2 to go.
Additional air strikes from Hornet and Yorktown score victory points on Japanese cruisers
Japanese carrier Soryu sinks! 3 down 1 to go.
Yorktown final attack finishing off the last Japanese carriers
Japanese carrier Hiryu sinks! All Japanese carriers destroyed!
Battle map - Japanese carrier fleet destroyed and didn't get in range of Midway. Japanese transports closing on Midway for landing without air support.
Midway untouched by Japanese carriers now can strike the inbound transports at will scoring victory points.
Fleet status some heavy & light damage but Midway is untouched with all US carriers still functional. Game over - US strategic victory!
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