Description
In this game, the player controls a postal clerk in the small fishing village of Festeron. The postmaster, Mr. Crisp, orders the player to deliver an envelope to the owner of Ye Olde Magick Shoppe. However, this seemingly innocent task inexplicably leads to a strange phenomenon: as the hero steps out, he finds that Festeron has been mysteriously transformed into a dark, ominous town called Witchville. Even cute little poodles have turned into hellhounds! Finding the Wishbringer, a stone that grants seven wishes to those who possess the right objects, seems like the only solution - or is it?
Wishbringer is a text adventure set in the
Zork universe. The player types in commands to navigate the character, interact with the game world, and solve puzzles. The game has a rather open-ended structure, with many situations possessing several solutions; the player can opt for a "magical" approach to the tasks, using the titular stone, or attempt to solve the game in a more straightforward way.
Alternate Titles
- "Wishbringer - the Magick Stone of Dreams - Interactive Fantasy for Beginners" -- Tag-lined title
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Trivia
Wishbringer's box and content were already finished before
Brian Moriarty even started programming.
Infocom had bought 50.000 plastic pebbles as gimmicks, but since the Wishbringer stone was supposed to me magical, it had to be colored. They found a contractor that was ready to supply pink glow-in-the-dark paint, but just as they came to terms, Infocom realized that the paint would be hazardous to children. They cancelled the deal, called around once more and found another company that sold a similar but safe paint.
Source: Happy Computer magazine #8/86