Description
The earliest commercial home computer port of the first mainframe adventure game, Colossal Cave. Players explore said cave, searching for treasure, solving puzzles, using magic, avoiding threatening little dwarves, and navigating
mazes of twisty passages, all alike.
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Trivia
About Microsoft Adventure's predecessor:
In early 1977, Adventure swept the ARPAnet. Willie Crowther was the original author, but Don Woods greatly expanded the game and unleashed it on an unsuspecting network. When Adventure arrived at MIT, the reaction was typical: after everybody spent a lot of time doing nothing but solving the game (it's estimated that Adventure set the entire computer industry back two weeks), the true lunatics began to think about how they could do it better [proceeding to write Zork].Tim Anderson, "
The History of Zork -- First in a Series" New Zork Times; Winter 1985)