User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (9 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The vibe is perfectly captured, and is ideal for dark rooms. Ball physics are consistent and realistic. Score may be the only reason to keep playing, but it makes the game impossible to put down. Devil's Crush, the sequel, expanded the playing field, but Alien Crush is the smoother of the two, and reigns as one of the best pinball vids of all time.
Defunct Games (Dec 30, 2006)
It's rare to see pinball games done right on a game system, which may be why it's so impressive that this game managed to be so good nearly twenty years ago. To date the only pinball game to outdo Alien Crush is its amazing sequel, Devil's Crush. As far as I can tell the only real problem with this early TurboGrafx-16 game is that it doesn't allow you to save your high scores, which may have more to do with the age of the title than anything. But if you can get over that minor problem you will find an amazing game of pinball that holds up remarkably well today. It may not have amazing 3D graphics or sound, but that was never the appeal of pinball in the first place and it's certainly not going to ruin what is otherwise a stunning accomplishment.
neXGam (2010)
Alien Crush hat stolze 22 Jahre auf dem Buckel. Dennoch macht der Titel heutzutage noch genauso Spaß wie damals – mit all seinen Stärken und Schwächen. Der dicke Pluspunkt ist zweifelsohne die Alien-Thematik, welche hervorragend ins Gameplay eingebunden wurde. Zusammen mit dem noch etwas besseren Devil Crush haben wir es hiermit mit dem besten Pinballspiel auf der PC Engine zu tun. Einen wahren Grund zum Jubeln haben Nintendo Wii-Besitzer: Neben dem Original-Titel (zu finden im VC-Shop) lohnt sich direkt ein Blick in die WiiWare-Abteilung. Dort steht seit Herbst 2008 das von Hudson Soft entwickelte Alien Crush Returns (u.a. mit WiFi-Unterstützung ) zum Kauf bereit.
80 (Nov, 2004)
Alien Crush ist, wenn auch im Ganzen etwas schwächer als der Nachfolger, ein hervorragendes Flipper-Vergnügen für zu Hause und für Flipper-Freunde unverzichtbar, es sei denn man hat im Wohnzimmer einen echten Flipper-Tisch stehen.
Alien Crush is dubious value for money (although you can shop around a little for Engine cards) as there's no real variation in gameplay (the bonus rounds help but rapidly become an integrated part of the game) and pinball is a simple game anyway. With only one "table" layout, it soon becomes familiar and then a little boring, but it's certainly fun and worth playing.
Power Play (Nov, 1988)
Die Grafik ist fantastisch gezeichnet Stimmungsvolle Musik und tolle Sound-Effekte untermalen zudem das unheimliche Geschehen. Bei Alien Crush stimmt auch der Spielwitz. Die Flugbahn und das Abprallverhalten de Kugel sind sehr realistisch. Außerdem verhält sich der Flipper sehr fair gegenüber dem Spieler. Es passiert fast nie, daß die Kugel in die beiden Auslaufbahnen rollt. Selbst ein blutiger Anfänger kann den Ball relativ lange im Spiet halten. Für Flipper-Profis ist Alien Crush deshalb fast schon zu einfach. Das einzige was mir an dem Flipper nicht gefallt, ist das Umblenden zwischen den zwei Bildschirmen.
Video Game Den (Apr 19, 2011)
Despite this rather subjective issue, Alien Crush is a fun and addictive game, but my personal advice would be to hunt down the more polished and superior Devil Crash first.
The Video Game Critic (Apr 25, 2001)
So what's the problem with Alien Crush? Well, first and foremost, instead of scrolling up and down, the screen flips between two sections that represent the top and bottom of the board. This works okay when the ball is stuck on one end, but sometimes the ball shoots rapidly between the two sections, resulting in an ugly, disorienting effect. Trust me, it's bad. I'm not sure why NEC didn't make the screen scroll; I mean, they only do it in all their other games! Besides that major flaw, the game is simply too easy. It goes on and on long after you've seen everything there is to see. Alien Crush is certainly impressive looking, but this could have benefitted from some polish and tuning.